rodecomp/Source/Render/FogConfiguration.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C

#ifndef RAGNAROK_SOURCE_RENDER_FOGCONFIGURATION_H
#define RAGNAROK_SOURCE_RENDER_FOGCONFIGURATION_H
struct FogConfiguration {
unsigned color;
unsigned vertexMode;
float density;
float start;
float end;
unsigned range;
};
#endif