rodecomp/Source/Render/RendererBackBuffer.h
ragnarok-clanker cbbf28e4de Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Render headers (DX7, DX9, Primitives, Text, Textures)
Batch #1060 by ragnarok-clanker: no function's compiled code changes; checked with 188 compiled unit(s), including every includer of Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX7/RenderSystemDX7.h, Source/Render/DX7/RendererFogDX7.h, Source/Render/DX7/SurfaceDX7.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/DX9/DeviceStateDX9.h, Source/Render/DX9/RendererFogDX9.h, Source/Render/DeviceContext/DCSurface.h, Source/Render/DisplayMode.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderCommandPool.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Primitives/RenderPrimitivePool.h, Source/Render/Primitives/RenderQueues.h, Source/Render/Primitives/RenderVertexPool.h, Source/Render/Projection/RendererViewport.h, Source/Render/RenderAdapter.h, Source/Render/Renderer.h, Source/Render/RendererBackBuffer.h, Source/Render/Text/TextContext.h, Source/Render/Textures/BitmapTextureCache.h, Source/Render/Textures/SpriteAtlas.h, Source/Render/Textures/Surface.h.
2026-10-27 13:48:11 +00:00

25 lines
698 B
C++

#ifndef RAGNAROK_SOURCE_RENDER_RENDERERBACKBUFFER_H
#define RAGNAROK_SOURCE_RENDER_RENDERERBACKBUFFER_H
#include <cstddef>
#include <windows.h>
class DeviceOwnerDX7;
struct RendererBackBuffer {
/* 0250 */ void* pixels;
/* 0254 */ int pitch;
/* 0258 */ int bitsPerPixel;
bool Lock(const DeviceOwnerDX7& owner);
HRESULT Unlock(const DeviceOwnerDX7& owner);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(RendererBackBuffer) == 12);
static_assert(offsetof(RendererBackBuffer, pixels) + 0x0250 == 0x0250);
static_assert(offsetof(RendererBackBuffer, pitch) + 0x0250 == 0x0254);
static_assert(offsetof(RendererBackBuffer, bitsPerPixel) + 0x0250 == 0x0258);
#endif
#endif