build_exe.py compiles every unit in data/compile.json with the pinned toolchain and links Ragexe.exe. Not part of the decompilation and not in data/compile.json: imports/*.def (original DLL import tables), jsoncons/ (v0.170.2 headers + JsonCppLoader glue), nProtect/GameGuard.cpp (no-op GameGuard stand-in).
24 lines
803 B
C++
24 lines
803 B
C++
// Copyright 2013-2023 Daniel Parker
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// Distributed under the Boost license, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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// See https://github.com/danielaparker/jsoncons for latest version
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#ifndef JSONCONS_MSGPACK_MSGPACK_HPP
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#define JSONCONS_MSGPACK_MSGPACK_HPP
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#include <string>
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#include <vector>
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#include <memory>
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#include <type_traits> // std::enable_if
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#include <istream> // std::basic_istream
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#include <jsoncons/json.hpp>
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#include <jsoncons/config/jsoncons_config.hpp>
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#include <jsoncons_ext/msgpack/msgpack_encoder.hpp>
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#include <jsoncons_ext/msgpack/msgpack_reader.hpp>
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#include <jsoncons_ext/msgpack/msgpack_cursor.hpp>
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#include <jsoncons_ext/msgpack/encode_msgpack.hpp>
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#include <jsoncons_ext/msgpack/decode_msgpack.hpp>
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#endif
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