rodecomp/Source/Contents/Effects/EffectParticle.h
ragnarok-clanker 43198220b9 Decompile 2 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h
Batch #1770 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_19792 EffectParticle::PrimBottomOut: logic confirmed by peer review
- fn_19793 EffectParticle::PrimBubbleDrop: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 22:12:29 +00:00

45 lines
1.1 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECTPARTICLE_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECTPARTICLE_H
#include "Contents/Effects/EffectPrimitiveState.h"
#include "Contents/Actors/RenderObject.h"
#include <list>
struct JobNames;
class ResourceMgr;
struct AttachedEffect;
struct EffectParticle : CRenderObject {
EffectParticle(ResourceMgr& resources, JobNames& names);
bool UpdateFireWall();
bool UpdateStoneCurse();
void UpdateBeginSpell();
bool UpdateHit6();
bool UpdateCoin();
bool UpdateDetoxication();
bool UpdateExit();
bool UpdateWarp();
void PrimBottom2();
void PrimBottom();
void PrimBottomOut();
void PrimBubbleDrop();
bool AdvanceFrame();
void UpdateRecords();
/* 0138 */ EffectPrimitiveState state;
};
EffectParticle* CreateEffectParticle(
AttachedEffect& master, const RenderObjectState& masterRender, int type, float x, float y, float z, ResourceMgr& resources, JobNames& names,
std::list<CRenderObject*>& worldObjects
);
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(EffectParticle) == 0xFA18);
static_assert(offsetof(EffectParticle, state) == 0x138);
#endif
#endif