rodecomp/Source/Render/Primitives/DepthAlpha.h
ragnarok-clanker 126433e453 Decompile 3 functions in Source/Render/Primitives/DepthAlpha.cpp, Source/Render/AuxiliarySubmission.cpp, ...
Batch #13940 by SapitoSucio: 3 byte-identical, 0 confirmed by peer review.

- fn_02100 DepthAlpha: byte-identical
- fn_02072 CRenderer::SubmitAuxiliaryPrimitive: byte-identical
- fn_02262 LightmappedPrimitive::ApplyAuxiliaryDepthAlpha: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-07 01:46:58 +00:00

11 lines
240 B
C++

#ifndef RAGNAROK_SOURCE_RENDER_PRIMITIVES_DEPTHALPHA_H
#define RAGNAROK_SOURCE_RENDER_PRIMITIVES_DEPTHALPHA_H
#include <cstdint>
struct RenderCommand;
struct LightmappedPrimitive;
std::uint32_t DepthAlpha(float reciprocalDepth);
#endif