rodecomp/Source/Contents/Actors/EffectActors.h
ragnarok-clanker 4e7527caae Decompile 12 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/Npc.h, ...
Batch #2648 by youko: 12 byte-identical, 0 confirmed by peer review.

- fn_22384 Nullsub492: byte-identical
- fn_22385 Nullsub493: byte-identical
- fn_22386 Nullsub494: byte-identical
- fn_22387 Nullsub495: byte-identical
- fn_22388 Nullsub496: byte-identical
- fn_22389 Nullsub497: byte-identical
- fn_22390 Nullsub498: byte-identical
- fn_22391 Nullsub499: byte-identical
- fn_22392 Nullsub500: byte-identical
- fn_22393 Nullsub501: byte-identical
- fn_22394 Nullsub502: byte-identical
- fn_22395 CMasterChaser::ClearUnknown0138: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-29 18:17:01 +00:00

61 lines
1.6 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_EFFECTACTORS_H
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_EFFECTACTORS_H
#include "Contents/Actors/RenderObject.h"
#include <cstddef>
#include <cstdint>
class CBlowEffect : public CRenderObject {
public:
~CBlowEffect() override;
void SendMsg(
CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m
) override;
};
class CCorpse : public CRenderObject {
public:
CCorpse();
~CCorpse() override;
void SendMsg(
CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m
) override;
void Render(int argument) override;
/* 0138 */ float spriteOffset;
/* 013C */ std::uint32_t unknown_013C;
};
class CMasterChaser : public CRenderObject {
public:
~CMasterChaser() override;
void ClearUnknown0138();
/* 0138 */ std::uint32_t unknown_0138;
/* 013C */ std::uint32_t unknown_013C;
};
class CNumEffect : public CRenderObject {
public:
~CNumEffect() override;
bool OnProcess() override;
void SendMsg(
CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m
) override;
/* 0138 */ float baseHeight;
/* 013C */ float baseScale;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CBlowEffect) == 0x138);
static_assert(sizeof(CCorpse) == 0x140);
static_assert(sizeof(CMasterChaser) == 0x140);
static_assert(sizeof(CNumEffect) == 0x140);
static_assert(offsetof(CNumEffect, baseHeight) == 0x138);
static_assert(offsetof(CNumEffect, baseScale) == 0x13C);
#endif
#endif