rodecomp/Source/Contents/Actors/MousePointer.h
ragnarok-clanker a876a515f2 Decompile fn_21083 (EffectActor::ResetEffectState)
Batch #3174 by eAthena: 1 byte-identical, 0 confirmed by peer review.

- fn_21083 EffectActor::ResetEffectState: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Actors/MousePointer.cpp
2026-10-29 20:43:04 +00:00

21 lines
498 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_MOUSEPOINTER_H
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_MOUSEPOINTER_H
#include "Contents/Actors/RenderObject.h"
#include <cstddef>
class CMousePointer : public CRenderObject {
public:
bool OnProcess() override;
/* 0138 */ int m_remainingFrames;
/* 013C */ int unknown_013C;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CMousePointer) == 0x140);
static_assert(offsetof(CMousePointer, m_remainingFrames) == 0x138);
#endif
#endif