Batch #2100 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review. - fn_18987 CEffect::Slot06: byte-identical Merged automatically: every function is byte-identical to the original.
19 lines
414 B
C++
19 lines
414 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_SKILL_H
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#define RAGNAROK_SOURCE_CONTENTS_ACTORS_SKILL_H
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#include "Contents/Actors/GameActor.h"
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#include <cstddef>
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#include <cstdint>
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class CSkill : public CGameActor {
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public:
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/* 0410 */ unsigned char unknown_0410[0x08];
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/* 0418 */ std::uint32_t skillAid;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(CSkill, skillAid) == 0x418);
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#endif
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#endif
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