rodecomp/Source/Contents/Effects/AstralStrikeEffect.h
ragnarok-clanker 4caa7e8a7a Decompile 3 functions in Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.cpp, ...
Batch #3200 by superintelligence: 3 byte-identical, 0 confirmed by peer review.

- fn_06852 CAMachineEffect::Slot06: byte-identical
- fn_06834 CAstralStrikeEffect::Slot06: byte-identical
- fn_06863 CBlastForge::Slot06: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-29 20:54:50 +00:00

26 lines
619 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_ASTRALSTRIKEEFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_ASTRALSTRIKEEFFECT_H
#include "Contents/Effects/Effect.h"
#include <cstddef>
#include <vector>
struct EZ2STREmitter;
class CAstralStrikeEffect : public CEffect {
public:
CAstralStrikeEffect();
bool Slot06() override;
/* 00CC */ std::vector<EZ2STREmitter*> unknown_00CC;
/* 00D8 */ std::vector<EZ2STREmitter*> unknown_00D8;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CAstralStrikeEffect) == 0xE4);
static_assert(offsetof(CAstralStrikeEffect, unknown_00D8) == 0xD8);
#endif
#endif