Batch #3992 by kyoshi: 1 byte-identical, 0 confirmed by peer review. - fn_06928 CCloudKillEffect::Slot01: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/CloudKillEffect.cpp
29 lines
714 B
C++
29 lines
714 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_CLOUDKILLEFFECT_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_CLOUDKILLEFFECT_H
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#include "Contents/Effects/Effect.h"
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#include <cstddef>
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#include <list>
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class CParticle;
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class CCloudKillEffect : public CEffect {
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public:
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CCloudKillEffect();
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void Slot01() override;
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void Close() override;
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/* 00CC */ std::list<CParticle*> particles;
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/* 00D4 */ std::list<CParticle*> sprites;
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/* 00DC */ int unknown_00DC;
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/* 00E0 */ int unknown_00E0;
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/* 00E4 */ unsigned char unknown_00E4;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(CCloudKillEffect, particles) == 0xCC);
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static_assert(offsetof(CCloudKillEffect, unknown_00E4) == 0xE4);
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#endif
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#endif
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