Batch #4010 by Yommy: 1 byte-identical, 0 confirmed by peer review. - fn_06940 CCommonFloorEffect::Slot06: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/CommonFloorEffect.cpp
33 lines
786 B
C++
33 lines
786 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_COMMONFLOOREFFECT_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_COMMONFLOOREFFECT_H
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#include "Contents/Effects/Effect.h"
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#include <cstddef>
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#include <string>
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#include <vector>
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class CParticle;
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class CCommonFloorEffect : public CEffect {
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public:
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CCommonFloorEffect();
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void Slot01() override;
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void Slot03() override;
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void Slot04() override;
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void Close() override;
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bool Slot06() override;
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void Slot07() override;
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void Slot08(int red, int green, int blue) override;
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void Slot11(std::string name) override;
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/* 00CC */ std::vector<CParticle*> particles;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CCommonFloorEffect) == 0xD8);
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static_assert(offsetof(CCommonFloorEffect, particles) == 0xCC);
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#endif
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#endif
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