rodecomp/Source/Contents/Effects/MagicFloorEffect.h
ragnarok-clanker 1865b689c5 Decompile 4 functions in Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, ...
Batch #3836 by eAthena: 4 byte-identical, 0 confirmed by peer review.

- fn_18951 CMapChainEffect::Slot06: byte-identical
- fn_18957 CMappillarEffect::Slot06: byte-identical
- fn_18966 CSquareRangeEffect::Slot04: byte-identical
- fn_18975 CSteal::Slot04: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/MagicFloorEffect.cpp
2026-10-29 23:37:28 +00:00

25 lines
616 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_MAGICFLOOREFFECT_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_MAGICFLOOREFFECT_H
#include "Contents/Effects/Effect.h"
#include <cstddef>
#include <vector>
class CParticle;
class CMagicFloorEffect : public CEffect {
public:
void Slot04() override;
/* 00CC */ unsigned char unknown_00CC[0x30];
/* 00FC */ std::vector<CParticle*> floors;
/* 0108 */ std::vector<CParticle*> particles;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CMagicFloorEffect, floors) == 0xFC);
static_assert(offsetof(CMagicFloorEffect, particles) == 0x108);
#endif
#endif