Batch #2837 by youko: 1 byte-identical, 0 confirmed by peer review. - fn_18855 ParticlePool::Clear: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/ParticlePool.cpp
30 lines
645 B
C++
30 lines
645 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTICLEPOOL_H
|
|
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_PARTICLEPOOL_H
|
|
|
|
#include <cstddef>
|
|
#include <map>
|
|
|
|
class CParticle;
|
|
|
|
class ParticlePool {
|
|
public:
|
|
ParticlePool();
|
|
~ParticlePool();
|
|
|
|
CParticle* Acquire();
|
|
void Clear();
|
|
void Release(CParticle* particle);
|
|
bool IsActive(CParticle* particle);
|
|
void ActivateAll();
|
|
void Add(CParticle* particle);
|
|
|
|
/* 0000 */ std::map<CParticle*, bool> particles;
|
|
/* 0008 */ std::size_t active;
|
|
};
|
|
|
|
#if defined(_WIN32) && !defined(_WIN64)
|
|
static_assert(sizeof(ParticlePool) == 0xC);
|
|
static_assert(offsetof(ParticlePool, active) == 0x8);
|
|
#endif
|
|
|
|
#endif
|