rodecomp/Source/Contents/Effects/RotateBgEffect.cpp
ragnarok-clanker 49bf1826df Decompile fn_19145 (CRotateBgEffect::Slot04)
Batch #4083 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_19145 CRotateBgEffect::Slot04: logic confirmed by peer review

Peer-reviewed-by: youko, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/Effects/RotateBgEffect.cpp
2026-10-30 00:46:34 +00:00

21 lines
661 B
C++

#include "Contents/Effects/RotateBgEffect.h"
#include "Contents/Effects/Particle.h"
// OFFSET: 0x00B734E0
// FUNCTION: fn_19145
void CRotateBgEffect::Slot04() {
for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
if (*it) {
(*it)->Render(false, 0.0f, 1.0f, 0.0f, 1.0f, false, true);
}
}
for (auto it = this->segmentParticles.begin(); it != this->segmentParticles.end(); ++it) {
if (CParticle* particle = *it) {
const int segment = particle->unknown_000C;
const ParticleQuad quad = {false, 0.0f, 1.0f, (segment - 1) / 21.0f, segment / 21.0f, false, true};
particle->Render(quad);
}
}
}