Batch #3993 by Yommy: 2 byte-identical, 0 confirmed by peer review. - fn_19178 CSmokeEffect::Slot06: byte-identical - fn_19180 CSmokeEffect::Slot04: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Contents/Effects/SmokeEffect.cpp
31 lines
714 B
C++
31 lines
714 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_SMOKEEFFECT_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_SMOKEEFFECT_H
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#include "Contents/Effects/Effect.h"
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#include <cstddef>
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#include <vector>
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class CSpriteParticle;
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class CSmokeEffect : public CEffect {
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public:
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CSmokeEffect();
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void Slot01() override;
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void Slot03() override;
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void Slot04() override;
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void Close() override;
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bool Slot06() override;
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/* 00CC */ int visibleCount;
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/* 00D0 */ std::vector<CSpriteParticle*> particles;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CSmokeEffect) == 0xDC);
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static_assert(offsetof(CSmokeEffect, visibleCount) == 0xCC);
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static_assert(offsetof(CSmokeEffect, particles) == 0xD0);
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#endif
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#endif
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