rodecomp/Source/Render/DX9/RenderSystemDX9.h
ragnarok-clanker 87bb32cef8 Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
Batch #2457 by ragnarok-clanker: 0 byte-identical, 48 confirmed by peer review.

- fn_00152 TextureCache::TextureCache: logic confirmed by peer review
- fn_01952 DrawAlphaRectangle: logic confirmed by peer review
- fn_01953 DrawBlendedRectangle: logic confirmed by peer review
- fn_01954 DrawTexturedRectangle: logic confirmed by peer review
- fn_01955 DrawTextureRegion: logic confirmed by peer review
- fn_02237 CRendererDX9::SaveLogo: logic confirmed by peer review
- fn_02353 CRenderSystemDX9::CRenderSystemDX9: logic confirmed by peer review
- fn_02447 TextureCache::~TextureCache: logic confirmed by peer review (already on main)
- fn_02449 TextureCache::Upload: logic confirmed by peer review
- fn_02451 TextureCache::Clear: logic confirmed by peer review (already on main)
- fn_02452 TextureCache::Remove: logic confirmed by peer review (already on main)
- fn_02453 TextureCache::Default: logic confirmed by peer review
- fn_02454 TextureCache::Load: logic confirmed by peer review (already on main)
- fn_02455 TextureCache::Create: logic confirmed by peer review
- fn_02456 TextureCache::Reload: logic confirmed by peer review
- fn_02457 TextureCache::ClearUnused: logic confirmed by peer review
- fn_07897 EZeffectClip::Texture: logic confirmed by peer review
- fn_07898 EZeffectClip::Texture: logic confirmed by peer review
- fn_07958 C3dAnimModelRes::Load: logic confirmed by peer review
- fn_07996 ModelNode::~ModelNode: logic confirmed by peer review
- fn_08010 C3dGrannyModelRes::CreateTexture: logic confirmed by peer review
- fn_08020 C3dModelResV2::ReadVersion1: logic confirmed by peer review
- fn_08021 C3dModelResV2::ReadVersion2: logic confirmed by peer review
- fn_08022 C3dModelResV2::ReadVersion3: logic confirmed by peer review
- fn_09166 BinkMovies::Update: logic confirmed by peer review
- fn_10122 UIRPData::DrawNamed: logic confirmed by peer review
- fn_12091 UIWhisperWnd::Slot43: logic confirmed by peer review
- fn_17556 GroundGeometry::Build: logic confirmed by peer review
- fn_17565 GroundGeometry::BuildLightmaps: logic confirmed by peer review
- fn_17581 GroundWaterState::Update: logic confirmed by peer review
- fn_17587 GroundGeometry::DrawGrid: logic confirmed by peer review
- fn_17599 GroundWaterState::Import: logic confirmed by peer review
- fn_17842 ModeFade::Draw: logic confirmed by peer review
- fn_17847 FadeOutMode: logic confirmed by peer review
- fn_20019 CRagEffect::Blessing: logic confirmed by peer review
- fn_20023 CRagEffect::Bottom: logic confirmed by peer review
- fn_20024 CRagEffect::BowlingBash: logic confirmed by peer review
- fn_20025 CRagEffect::CartRevolution: logic confirmed by peer review
- fn_20042 CRagEffect::Entry: logic confirmed by peer review
- fn_20054 CRagEffect::FrostDiver: logic confirmed by peer review
- fn_20058 CRagEffect::GrimTooth: logic confirmed by peer review
- fn_20066 CRagEffect::Hit4: logic confirmed by peer review
- fn_20088 UpdatePartyEffect: logic confirmed by peer review
- fn_20105 CRagEffect::SonicBlowHit: logic confirmed by peer review
- fn_20109 CRagEffect::SprayPond: logic confirmed by peer review
- fn_20124 CRagEffect::Yufitel: logic confirmed by peer review
- fn_20132 CRagEffect::AirTexture: logic confirmed by peer review
- fn_20133 CRagEffect::AttackEnergy2: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-29 18:23:21 +00:00

67 lines
2.1 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_DX9_RENDERSYSTEMDX9_H
#define RAGNAROK_SOURCE_RENDER_DX9_RENDERSYSTEMDX9_H
#include "Render/DX9/DeviceOwnerDX9.h"
#include "Render/RenderAdapter.h"
#include "Render/RenderSystemBase.h"
#include "Render/DX9/RendererDX9.h"
struct RenderSystemDX9Context {
const DeviceOptionsDX9& deviceOptions;
const AdapterConfiguration& adapter;
const bool& serviceUsesDX7;
D3DX9Runtime& d3dx;
EffectRetirement& retirement;
const ServiceOptions& options;
const unsigned char& multitexture;
FogConfiguration& fog;
const unsigned char& worldFlag;
const unsigned& overlayColor;
RenderDiagnostic& diagnostic;
const float& projectionScale;
float& heightScale;
float& tangent;
float& cotangent;
};
class CRenderSystemDX9 : public CRenderSystemBase {
public:
explicit CRenderSystemDX9(RenderSystemDX9Context& context);
~CRenderSystemDX9() override;
std::int32_t Backend() override;
HRESULT Initialize(HWND window) override;
HRESULT Close() override;
bool IsWindowed() override;
std::uint32_t Width() override;
std::uint32_t Height() override;
CRenderer* CreateRenderer() override;
void DestroySurface(CSurface* surface) override;
CSurface* CreateSurface(std::uint32_t width, std::uint32_t height) override;
CTexture* CreateTexture(std::uint32_t width, std::uint32_t height, std::int32_t format, bool dynamic, bool renderTarget) override;
CSurface* CreateSurfaceOrTexture(std::uint32_t width, std::uint32_t height) override;
CTexture* BackBufferTexture() override;
std::shared_ptr<CSurface> BackBufferSurface() override;
void UpdateOption() override;
void PrepareErrorDialog() override;
void RestoreDisplayMode() override;
HRESULT TestDevice() override;
HRESULT Present(bool option) override;
// INLINED
DeviceOwnerDX9& Device() {
return *this->m_device;
}
private:
/* 0004 */ DeviceOwnerDX9* m_device;
/* 0008 */ CTexture* m_defaultTexture;
/* 000C */ std::shared_ptr<CSurface> m_backBuffer;
RenderSystemDX9Context* m_context;
RendererDX9Context m_rendererContext;
TextureDX9Context m_textureContext;
SurfaceDX9Context m_surfaceContext;
void RefreshContexts();
};
#endif