Batch #3870 by youko: 0 byte-identical, 1 confirmed by peer review. - fn_14838 CUIRadioButton::SetOnSelect: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, superintelligence, kyoshi Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
188 lines
5.6 KiB
C++
188 lines
5.6 KiB
C++
#include "UI/Enchant/EnchantUI.h"
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#include "Contents/EnchantMgr.h"
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#include "Render/Renderer.h"
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#include "UI/Buttons/UIRadioButton.h"
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#include "UI/Lists/UIVScrollBar.h"
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#include "UI/Text/UITextViewerControl.h"
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template void CUIListBoxEx<EnchantUI::CUIEnchantItem, EnchantUI::CEnchantItemData>::Paint();
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template void CUIListBoxEx<EnchantUI::CUITargetItem, ITEM_INFO>::Paint();
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template void CUIListBoxEx<EnchantUI::CUIEnchantItem, EnchantUI::CEnchantItemData>::Slot35(int);
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template void CUIListBoxEx<EnchantUI::CUITargetItem, ITEM_INFO>::Slot35(int);
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template void CUIListBoxEx<EnchantUI::CUIEnchantItem, EnchantUI::CEnchantItemData>::OnScroll(int);
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template void CUIListBoxEx<EnchantUI::CUITargetItem, ITEM_INFO>::OnScroll(int);
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template void CUIListBoxEx<EnchantUI::CUIEnchantItem, EnchantUI::CEnchantItemData>::ClearItems();
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template void CUIListBoxEx<EnchantUI::CUITargetItem, ITEM_INFO>::ClearItems();
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template int CUIListBoxEx<EnchantUI::CUIEnchantItem, EnchantUI::CEnchantItemData>::AddData(const EnchantUI::CEnchantItemData&, bool);
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template void CUIListBoxEx<EnchantUI::CUIEnchantItem, EnchantUI::CEnchantItemData>::ClearData();
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template void CUIListBoxEx<EnchantUI::CUIEnchantItem, EnchantUI::CEnchantItemData>::UpdateScrollBar();
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namespace EnchantUI {
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// OFFSET: 0x009F99B0
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// FUNCTION: fn_14812
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CUIIngredient* CUIEnchantPage::CreateIngredient() {
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CUIIngredient* ingredient = new CUIIngredient(*this->m_context);
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ingredient->SetSize(70, 50);
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ingredient->Move(4, 200);
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this->AddChild(ingredient);
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return ingredient;
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}
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// OFFSET: 0x009F9B30
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// FUNCTION: fn_14813
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void CUIEnchantPage::Slot54(int argument1, int argument2) {
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}
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}
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// OFFSET: 0x00A021D0
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// FUNCTION: fn_14838
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void CUIRadioButton::SetOnSelect(std::function<void(CUIRadioButton*)> callback) {
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this->onSelect = callback;
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}
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namespace EnchantUI {
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// OFFSET: 0x00A02D80
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// FUNCTION: fn_14845
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void CUIEnchantPage::Slot59(int value) {
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this->unknown_00B0 = value;
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}
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// OFFSET: 0x00A05190
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// FUNCTION: fn_14970
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void CUIUpgradeEnchantPage::Slot58(int value) {
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if (CUIMainPage* mainPage = dynamic_cast<CUIMainPage*>(this->parent)) {
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mainPage->firstPage->Slot59(value);
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mainPage->secondPage->Slot59(value);
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}
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}
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// OFFSET: 0x00A053E0
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// FUNCTION: fn_14974
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std::optional<EnchantOptionInfo*> CUIEnchantPage::FindOption(uint32_t key) {
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if (this->enchantInfo == nullptr) {
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return std::nullopt;
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}
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auto it = this->enchantInfo->options.find(key);
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if (it != this->enchantInfo->options.end()) {
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return &it->second;
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}
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return std::nullopt;
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}
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// OFFSET: 0x00A05CE0
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// FUNCTION: fn_14980
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void CUISlot::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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}
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// OFFSET: 0x00A05DF0
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// FUNCTION: fn_14983
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void CUIEnchantUI::Slot16() {
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this->Move((g_renderer->viewport.width - this->geometry.width) / 2, (g_renderer->viewport.height - this->geometry.height) / 2);
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}
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namespace EnchantUI {
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// OFFSET: 0x00A06050
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// FUNCTION: fn_14988
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void CUISlot0::Slot16() {
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CUISlot::Slot16();
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this->radioButton->SetId(0);
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}
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// OFFSET: 0x00A06090
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// FUNCTION: fn_14989
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void CUISlot1::Slot16() {
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CUISlot::Slot16();
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this->radioButton->SetId(1);
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}
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// OFFSET: 0x00A060D0
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// FUNCTION: fn_14990
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void CUISlot2::Slot16() {
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CUISlot::Slot16();
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this->radioButton->SetId(2);
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}
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// OFFSET: 0x00A06110
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// FUNCTION: fn_14991
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void CUISlot3::Slot16() {
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CUISlot::Slot16();
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this->radioButton->SetId(3);
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}
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// OFFSET: 0x00A06150
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// FUNCTION: fn_14992
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void CUISlot::Slot16() {
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this->itemIcon->hitEnabled = 0;
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this->description->scrollBar->SetHidden(1);
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}
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}
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// OFFSET: 0x00A06190
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// FUNCTION: fn_14994
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void CUIEnchantUI::Slot25(int x, int y) {
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if (this->titleBar->IsPointInside(x, y)) {
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CUIFrameWnd::Slot25(x, y);
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}
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}
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namespace EnchantUI {
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// OFFSET: 0x00A061C0
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// FUNCTION: fn_14995
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void CUIEnchantItem::Slot28(int x, int y) {
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this->itemIcon->Slot28(x - this->itemIcon->geometry.x, y - this->itemIcon->geometry.y);
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}
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// OFFSET: 0x00A061F0
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// FUNCTION: fn_14996
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void CUITargetItem::Slot28(int x, int y) {
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this->itemIcon->Slot28(x - this->itemIcon->geometry.x, y - this->itemIcon->geometry.y);
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}
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// OFFSET: 0x00A06220
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// FUNCTION: fn_14997
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void CUIEnchantItem::Slot32(int x, int y) {
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this->itemIcon->Slot32(x - this->itemIcon->geometry.x, y - this->itemIcon->geometry.y);
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}
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// OFFSET: 0x00A06250
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// FUNCTION: fn_14998
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void CUISlot::Slot32(int x, int y) {
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if (this->itemIcon->IsPointInside(x, y)) {
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this->itemIcon->Slot32(x - this->itemIcon->geometry.x, y - this->itemIcon->geometry.y);
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}
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}
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// OFFSET: 0x00A06290
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// FUNCTION: fn_14999
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void CUITargetItem::Slot32(int x, int y) {
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this->itemIcon->Slot32(x - this->itemIcon->geometry.x, y - this->itemIcon->geometry.y);
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}
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// OFFSET: 0x00A062C0
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// FUNCTION: fn_15000
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void CUISlot::SelectSlot(UIWindow* button) {
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if (CUIEnchantPage* page = dynamic_cast<CUIEnchantPage*>(this->parent)) {
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page->Slot58(button->geometry.id);
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}
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}
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// OFFSET: 0x00A06A50
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// FUNCTION: fn_15005
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void CUITargetItem::SetSelected(bool selected) {
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if (selected) {
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if (this->selected != 1) {
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this->itemIcon->Move(this->itemIcon->geometry.x + 1, this->itemIcon->geometry.y + 1);
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this->unknown_00EC->Move(this->unknown_00EC->geometry.x + 1, this->unknown_00EC->geometry.y + 1);
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this->unknown_00F0->Move(this->unknown_00F0->geometry.x + 1, this->unknown_00F0->geometry.y + 1);
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}
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} else if (this->selected == 1) {
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this->itemIcon->Move(this->itemIcon->geometry.x - 1, this->itemIcon->geometry.y - 1);
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this->unknown_00EC->Move(this->unknown_00EC->geometry.x - 1, this->unknown_00EC->geometry.y - 1);
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this->unknown_00F0->Move(this->unknown_00F0->geometry.x - 1, this->unknown_00F0->geometry.y - 1);
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}
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CUIListItem::SetSelected(selected);
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}
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}
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