rodecomp/Source/UI/Guild/UIAgitWnd.h
ragnarok-clanker 9dec76358c Decompile 11 functions in Source/UI/Guild/UIGuildWnd.cpp, Source/UI/Guild/UIGuildWnd.h, ...
Batch #3406 by eAthena: 11 byte-identical, 0 confirmed by peer review.

- fn_13073 UIGuildLeaveReasonDescWnd::Paint: byte-identical
- fn_13082 UICreateGuildWnd::Slot25: byte-identical
- fn_13094 UICreateGuildWnd::Slot31: byte-identical
- fn_13097 UICreateGuildWnd::Slot27: byte-identical
- fn_13108 UIGuildMemberManageWnd::Slot33: byte-identical
- fn_13109 UIGuildSkillWnd::Slot33: byte-identical
- fn_13044 UIGuildBanishedMemberWnd::Tab: byte-identical
- fn_13045 UIGuildInfoManageWnd::Tab: byte-identical
- fn_13046 UIGuildMemberManageWnd::Tab: byte-identical
- fn_13049 UIGuildSkillWnd::Tab: byte-identical
- fn_13050 UIGuildTotalInfoWnd::Tab: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/UI/Guild/UIGuildWnd.cpp, Source/UI/Guild/UIGuildHelperWnd.cpp, Source/UI/Guild/UIAgitWnd.cpp
2026-10-29 21:49:18 +00:00

41 lines
967 B
C++

#ifndef RAGNAROK_SOURCE_UI_GUILD_UIAGITWND_H
#define RAGNAROK_SOURCE_UI_GUILD_UIAGITWND_H
#include "UI/Lists/UIListBox.h"
#include "UI/Window/UIFrameWnd.h"
#include <cstdint>
struct UIButtonContext;
struct WindowResponseRecorder;
struct UIAgitMessageBoxContext {
UIButtonContext& buttons;
WindowResponseRecorder& recorder;
};
class UIAgitMessageBox : public UIFrameWnd {
public:
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
protected:
/* 00B4 */ std::uint16_t m_agitId;
UIAgitMessageBoxContext* m_dialog;
};
class UIListBoxAgit : public UIListBox {
public:
void Slot15(int width, int height) override;
void Slot25(int x, int y) override;
void Slot32(int x, int y) override;
};
class UIListBoxAgitMenu : public UIListBox {
public:
void Paint() override;
void Slot25(int x, int y) override;
void Slot28(int x, int y) override;
};
#endif