Batch #4079 by youko: 2 byte-identical, 0 confirmed by peer review. - fn_13138 UICreateGuildWnd::Slot11: byte-identical - fn_13158 HotkeyGuideKey::HotkeyGuideKey: byte-identical Merged automatically: every function is byte-identical to the original.
164 lines
4.3 KiB
C++
164 lines
4.3 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_GUILD_UIGUILDWND_H
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#define RAGNAROK_SOURCE_UI_GUILD_UIGUILDWND_H
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#include "UI/Window/UIFrameWnd.h"
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#include "Contents/Skills/SkillInfo.h"
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#include <cstdint>
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#include <list>
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#include <map>
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#include <string>
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class UIButton;
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struct UIButtonContext;
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struct GuildWndInfo;
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int CompareWideText(const char* left, const char* right);
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struct GuildPositionEntry {
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/* 0000 */ int id;
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/* 0004 */ int unknown_0004;
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/* 0008 */ std::string name;
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/* 0020 */ int unknown_0020;
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/* 0024 */ int unknown_0024;
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/* 0028 */ int unknown_0028;
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/* 002C */ int unknown_002C;
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};
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class UIGuildWnd : public UIFrameWnd {
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public:
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UIGuildWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
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void Slot11() override;
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void Paint() override;
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void Slot25(int x, int y) override;
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virtual int Tab() = 0;
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protected:
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/* 00B4 */ GuildWndInfo* m_saved;
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/* 00B8 */ int unknown_00B8;
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/* 00BC */ int unknown_00BC;
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/* 00C0 */ int unknown_00C0;
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/* 00C4 */ int unknown_00C4;
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/* 00C8 */ int unknown_00C8;
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/* 00CC */ int unknown_00CC;
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UIButtonContext* m_controls;
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};
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class UIGuildBanishedMemberWnd : public UIGuildWnd {
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public:
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int Tab() override;
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void Slot35(int delta) override;
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protected:
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/* 00D0 */ unsigned char unknown_00D0[0x58];
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/* 0128 */ UIWindow* m_scrollBar;
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/* 012C */ unsigned char unknown_012C[0xC];
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/* 0138 */ int m_visibleRows;
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/* 013C */ int m_scrollable;
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};
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class UIGuildInfoManageWnd : public UIGuildWnd {
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public:
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int Tab() override;
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void Slot19() override;
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protected:
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/* 00D0 */ unsigned char unknown_00D0[0x24];
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/* 00F4 */ std::uint32_t m_guildId;
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/* 00F8 */ unsigned char unknown_00F8[0x10];
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};
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class UIGuildMemberManageWnd : public UIGuildWnd {
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public:
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int Tab() override;
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void Slot19() override;
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void Slot32(int x, int y) override;
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void Slot33(int x, int y) override;
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void Slot35(int delta) override;
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protected:
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/* 00D0 */ unsigned char unknown_00D0[0x78];
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/* 0148 */ UIWindow* m_scrollBar;
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/* 014C */ UIButton* m_button;
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/* 0150 */ unsigned char unknown_0150[0xC];
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/* 015C */ int m_scrollTop;
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/* 0160 */ int m_hoverRow;
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/* 0164 */ int m_columns;
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/* 0168 */ int m_visibleRows;
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/* 016C */ int unknown_016C;
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/* 0170 */ int m_scrollable;
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/* 0174 */ int m_rowSpacing;
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/* 0178 */ int unknown_0178;
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/* 017C */ unsigned int m_rowCount;
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/* 0180 */ unsigned char unknown_0180[0x18];
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/* 0198 */ std::uint32_t m_buttonTime;
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};
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class UIGuildNoticeWnd : public UIGuildWnd {
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public:
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void Slot25(int x, int y) override;
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};
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class UIGuildPositionManageWnd : public UIGuildWnd {
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public:
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UIGuildPositionManageWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls);
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void Slot19() override;
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void Slot35(int delta) override;
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protected:
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/* 00D0 */ int unknown_00D0[11];
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/* 00FC */ int unknown_00FC[11];
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/* 0128 */ int unknown_0128[11];
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/* 0154 */ int unknown_0154[11];
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/* 0180 */ int unknown_0180[11];
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/* 01AC */ int unknown_01AC[11];
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/* 01D8 */ int unknown_01D8[11];
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/* 0204 */ UIWindow* m_scrollBar;
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/* 0208 */ UIButton* m_button;
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/* 020C */ unsigned char unknown_020C[0xC];
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/* 0218 */ int m_visibleRows;
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/* 021C */ int m_scrollable;
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/* 0220 */ std::list<GuildPositionEntry> m_positions;
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/* 0228 */ std::map<int, GuildPositionEntry> m_positionMap;
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/* 0230 */ std::uint32_t m_buttonTime;
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};
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class UIGuildSkillWnd : public UIGuildWnd {
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public:
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int Tab() override;
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void Slot32(int x, int y) override;
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void Slot33(int x, int y) override;
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void Slot35(int delta) override;
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protected:
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int SkillIndexAt(int x, int y);
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CSkillInfo SkillAt(int index);
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CSkillInfo VisibleSkillAt(int row);
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/* 00D0 */ unsigned char unknown_00D0[0x04];
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/* 00D4 */ UIWindow* m_scrollBar;
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/* 00D8 */ unsigned char unknown_00D8[0x5C];
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/* 0134 */ int m_hoverIndex;
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/* 0138 */ int m_scrollTop;
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/* 013C */ int m_columns;
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/* 0140 */ int m_visibleRows;
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/* 0144 */ int m_scrollable;
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/* 0148 */ std::list<CSkillInfo> m_skills;
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/* 0150 */ unsigned char unknown_0150[0x0C];
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};
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class UIGuildTotalInfoWnd : public UIGuildWnd {
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public:
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int Tab() override;
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void Slot35(int delta) override;
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protected:
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/* 00D0 */ unsigned char unknown_00D0[0x30];
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/* 0100 */ UIWindow* m_scrollBar;
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/* 0104 */ unsigned char unknown_0104[0xC];
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/* 0110 */ int m_visibleRows;
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/* 0114 */ int m_scrollable;
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};
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#endif
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