Batch #3502 by eAthena: 17 byte-identical, 1 confirmed by peer review. - fn_13436 UIMerchantShopMakeWnd::SetSelection: logic confirmed by peer review - fn_13444 UIItemBaseWnd::Slot11: byte-identical - fn_13445 UIItemPurchaseWnd::Slot11: byte-identical - fn_13446 UIItemSellWnd2::Slot11: byte-identical - fn_13447 UIItemSellWnd::Slot11: byte-identical - fn_13448 UIItemShopWnd2::Slot11: byte-identical - fn_13449 UIItemShopWnd::Slot11: byte-identical - fn_13450 UIItemStoreFindWnd::Slot11: byte-identical - fn_13451 UIItemStoreSubWnd::Slot11: byte-identical - fn_13452 UIItemStoreWnd::Slot11: byte-identical - fn_13453 UIItemWnd::Slot11: byte-identical - fn_13454 UIMerchantItemMyShopWnd::Slot11: byte-identical - fn_13455 UIMerchantItemPurchaseWnd::Slot11: byte-identical - fn_13456 UIMerchantItemShopWnd::Slot11: byte-identical - fn_13457 UIMerchantItemWnd::Slot11: byte-identical - fn_13458 UIMerchantMirrorItemWnd::Slot11: byte-identical - fn_13459 UIMerchantShopMakeWnd::Slot11: byte-identical - fn_13460 UISkillListWnd::Slot11: byte-identical Peer-reviewed-by: ragnarok-clanker, Yommy, meitogi Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
42 lines
986 B
C++
42 lines
986 B
C++
#ifndef RAGNAROK_SOURCE_UI_ITEM_UIITEMBASEWND_H
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#define RAGNAROK_SOURCE_UI_ITEM_UIITEMBASEWND_H
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#include "Contents/Items/ItemInfo.h"
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#include "UI/Window/UIFrameWnd.h"
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#include <cstddef>
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#include <list>
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struct UIButtonContext;
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class UIItemBaseWnd : public UIFrameWnd {
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public:
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void Slot11() override;
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void Slot15(int width, int height) override;
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void Paint() override;
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ITEM_INFO GetItemByIndex(int index);
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ITEM_INFO GetItemAt(int x, int y);
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/* 00B4 */ int showQuantity;
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/* 00B8 */ int unknown_00B8;
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/* 00BC */ unsigned char unknown_00BC[0x10];
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protected:
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UIButtonContext* m_controls;
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public:
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/* 00D8 */ int scroll;
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/* 00DC */ int visibleRows;
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/* 00E0 */ int columns;
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/* 00E4 */ int unknown_00E4;
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/* 00E8 */ std::list<ITEM_INFO> items;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(UIItemBaseWnd, scroll) == 0xD8);
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static_assert(offsetof(UIItemBaseWnd, items) == 0xE8);
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static_assert(sizeof(UIItemBaseWnd) == 0xF0);
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#endif
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#endif
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