Batch #4163 by Yommy: 0 byte-identical, 4 confirmed by peer review. - fn_13605 UIMakeTargetListWnd::Slot15: logic confirmed by peer review - fn_13606 UIMakeTargetProcessWnd::Slot15: logic confirmed by peer review - fn_13607 UIMakeTargetResultWnd::Slot15: logic confirmed by peer review - fn_13608 UIWeaponRefineWnd::Slot15: logic confirmed by peer review Peer-reviewed-by: youko, superintelligence, tayoba Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
22 lines
457 B
C++
22 lines
457 B
C++
#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIWEAPONREFINEWND_H
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#define RAGNAROK_SOURCE_UI_ITEMS_UIWEAPONREFINEWND_H
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#include "UI/Window/UIFrameWnd.h"
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struct UIButtonContext;
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struct UIListBoxContext;
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class UIListBox;
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class UIWeaponRefineWnd : public UIFrameWnd {
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public:
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void Slot15(int width, int height) override;
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void Paint() override;
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/* 00B4 */ UIListBox* m_list;
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protected:
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UIButtonContext* m_controls;
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UIListBoxContext* m_listContext;
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};
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#endif
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