Batch #4135 by youko: 1 byte-identical, 3 confirmed by peer review. - fn_10525 UITagTextViewer::Paint: logic confirmed by peer review - fn_10526 UITagTextViewer::Slot19: byte-identical - fn_10545 UIBarterItemPurchaseWnd::Slot10: logic confirmed by peer review - fn_10546 UIBartermarketWnd::Slot10: logic confirmed by peer review Peer-reviewed-by: Yommy, willerthal, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). Adds to the build: Source/UI/Text/UITagTextViewer.cpp
116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
#include "UI/UIBartermarketWnd.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeDragState.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "UI/Shortcuts/ShortcutVisibility.h"
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#include "UI/Window/UIWindowMgr.h"
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// OFFSET: 0x00840B30
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// FUNCTION: fn_10545
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void UIBarterItemPurchaseWnd::Slot10(int x, int y, std::intptr_t value) {
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if (g_windowMgr.LookupWindow(10011)) {
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UIWindow::Slot10(x, y, value);
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return;
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}
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const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
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if (drag->source == 31) {
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if (g_session.IsEquipItemType(drag->type) == true || g_session.IsShadowItemType(drag->type) == true) {
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this->SendMsg(nullptr, 38, 0, 0, 0, 0);
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return;
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}
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reinterpret_cast<WindowVisibility&>(g_windowMgr).Show(15, 1);
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if (UIWindow* window = g_windowMgr.LookupWindow(15)) {
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window->SendMsg(nullptr, 13, 24, 0, 0, 0);
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}
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} else {
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g_modeMgr.GetGameMode()->SendMsg(18, 0, 0, 0, 0);
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}
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}
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// OFFSET: 0x00840C00
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// FUNCTION: fn_10546
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void UIBartermarketWnd::Slot10(int x, int y, std::intptr_t value) {
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if (g_windowMgr.LookupWindow(10011)) {
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UIWindow::Slot10(x, y, value);
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return;
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}
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const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
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if (drag->source != 4) {
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if (CMode* mode = g_modeMgr.GetGameMode()) {
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mode->SendMsg(18, 0, 0, 0, 0);
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}
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return;
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}
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if (drag->quantity == 1) {
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this->SendMsg(nullptr, 38, 0, 0, 0, 0);
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return;
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}
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reinterpret_cast<WindowVisibility&>(g_windowMgr).Show(15, 1);
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if (UIWindow* window = g_windowMgr.LookupWindow(15)) {
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window->SendMsg(nullptr, 13, 23, 0, 0, 0);
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}
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}
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// OFFSET: 0x00845940
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// FUNCTION: fn_10576
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void UIExpandedBarterItemPurchaseWnd::Slot10(int x, int y, std::intptr_t value) {
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CMode* mode = g_modeMgr.GetGameMode();
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const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
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if (drag->source != 31) {
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mode->SendMsg(18, 0, 0, 0, 0);
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return;
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}
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if (g_session.IsEquipItemType(drag->type) == true || g_session.IsShadowItemType(drag->type) == true) {
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this->SendMsg(0, 38, 0, 0, 0, 0);
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return;
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}
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reinterpret_cast<WindowVisibility&>(g_windowMgr).Show(15, 1);
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g_windowMgr.LookupWindow(15)->SendMsg(0, 13, 26, 0, 0, 0);
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}
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// OFFSET: 0x008459F0
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// FUNCTION: fn_10577
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void UIExpandedBartermarketWnd::Slot10(int x, int y, std::intptr_t value) {
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const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
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if (drag->source != 32) {
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g_modeMgr.GetGameMode()->SendMsg(18, 0, 0, 0, 0);
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return;
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}
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if (drag->quantity == 1) {
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this->SendMsg(0, 38, 0, 0, 0, 0);
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return;
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}
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reinterpret_cast<WindowVisibility&>(g_windowMgr).Show(15, 1);
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g_windowMgr.LookupWindow(15)->SendMsg(0, 13, 25, 0, 0, 0);
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}
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// OFFSET: 0x00849030
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// FUNCTION: fn_10594
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void UIExpandedBarterItemPurchaseWnd::Slot35(int delta) {
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if (this->scrollEnabled == 1) {
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int step = this->rowCount - 1;
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if (step > 3) {
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step = 3;
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}
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this->SendMsg(this->scrollBar, 7, delta > 0 ? -step : step, 0, 0, 0);
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}
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}
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// OFFSET: 0x00849080
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// FUNCTION: fn_10595
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void UIExpandedBartermarketWnd::Slot35(int delta) {
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if (this->scrollEnabled == 1) {
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int step = this->rowCount - 1;
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if (step > 3) {
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step = 3;
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}
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this->SendMsg(this->scrollBar, 7, delta > 0 ? -step : step, 0, 0, 0);
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}
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}
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