rodecomp/Source/Contents/Actors/CharacterRender.cpp
ragnarok-clanker 9f34eb9262 Decompile 13 functions in Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, ...
Batch #4132 by youko: 0 byte-identical, 13 confirmed by peer review.

- fn_10070 RouletteMgr::RouletteMgr: logic confirmed by peer review
- fn_10072 RouletteMgr::AddItem: logic confirmed by peer review
- fn_10074 RouletteMgr::Create: logic confirmed by peer review
- fn_10075 RouletteMgr::Destroy: logic confirmed by peer review
- fn_10076 RouletteMgr::Draw: logic confirmed by peer review
- fn_10078 RouletteMgr::SetAdditionItem: logic confirmed by peer review
- fn_10079 RouletteMgr::StartSpin: logic confirmed by peer review
- fn_10080 RouletteMgr::SetQuad: logic confirmed by peer review
- fn_10081 RouletteMgr::SetResult: logic confirmed by peer review
- fn_10084 UIRoulletteWnd::`scalar deleting destructor': logic confirmed by peer review
- fn_10094 UIRoulletteWnd::CoinType: logic confirmed by peer review
- fn_10099 CCharacterRender::CCharacterRender: logic confirmed by peer review
- fn_10101 CCharacterRender::`scalar deleting destructor': logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, superintelligence, willerthal, OvoKore, Gravity
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 01:00:40 +00:00

21 lines
1 KiB
C++

#include "Contents/Actors/CharacterRender.h"
// OFFSET: 0x0080D2A0
// FUNCTION: fn_10099
CCharacterRender::CCharacterRender(int unknown0068, int unknown006C)
: unknown_0004(0), unknown_0008(0), unknown_000C(0), unknown_0014(0), unknown_0028(0), unknown_002C(0), unknown_0030(0), unknown_0034(0),
unknown_0038(0), unknown_003C(0), unknown_0048(0), unknown_004C(0), unknown_0050(0), unknown_0054(0), unknown_0058(80.0f), unknown_005C(-1),
unknown_0060(-1), unknown_0064(-1), unknown_0068(unknown0068), unknown_006C(unknown006C), unknown_0070(400.0f), unknown_0074(-45.0f),
unknown_0078(0.0f), unknown_007C(0.0f), unknown_0080(0.0f), unknown_0084(0.0f), unknown_0088(0.0f), unknown_008C(1.0f), unknown_0090(0),
unknown_00A8(0), unknown_00AC(0), unknown_00BC(0), unknown_00C0(0) {
this->unknown_0004 = 0;
this->unknown_0008 = 0;
this->unknown_000C = 0;
this->unknown_0040 = 0;
this->unknown_0044 = 0;
this->unknown_00B0 = 1;
}
// OFFSET: 0x0080D730
// FUNCTION: fn_10101
CCharacterRender::~CCharacterRender() = default;