rodecomp/Source/Script/LuaScript.cpp
ragnarok-clanker 73cc345898 Decompile 7 functions in Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, ...
Batch #1447 by Yommy: 0 byte-identical, 7 confirmed by peer review.

- fn_03435 CMapSkyMgr::LoadData: logic confirmed by peer review
- fn_23794 CSession::GetAccessoryName: logic confirmed by peer review
- fn_17667 WorldActors::Lookup: logic confirmed by peer review
- fn_17698 WorldObjects::SendObjectMessage: logic confirmed by peer review
- fn_17865 CPathFinder::~CPathFinder: logic confirmed by peer review
- fn_18334 LuaScript::TableField: logic confirmed by peer review
- fn_07925 CImfRes::Load: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker
Reviewed-by: ragnarok-clanker
2026-10-28 13:18:31 +00:00

414 lines
9.9 KiB
C++

#include "Script/LuaScript.h"
#include "Archive/PakRegistry.h"
#include "File/File.h"
#include "File/ResourcePath.h"
extern "C" {
#include <lauxlib.h>
}
#include <cstdio>
#include <cstring>
#include <windows.h>
// OFFSET: 0x00AFC830
// FUNCTION: fn_18323
LuaScript::LuaScript() : m_state(nullptr) {
}
// OFFSET: 0x00AFC860
// FUNCTION: fn_18324
LuaScript::~LuaScript() {
this->Close();
}
// OFFSET: 0x00AFDDB0
// FUNCTION: fn_18336
void LuaScript::Close() {
if (this->m_state) {
lua_close(this->m_state);
this->m_state = nullptr;
}
}
// OFFSET: 0x00AFDD60
// FUNCTION: fn_18335
bool LuaScript::Execute(const void* bytes, std::size_t size) {
return this->m_state && luaL_loadbuffer(this->m_state, static_cast<const char*>(bytes), size, "buf") == 0 && lua_pcall(this->m_state, 0, 0, 0) == 0;
}
// OFFSET: 0x00AFDE60
// FUNCTION: fn_18338
bool LuaScript::Load(const char* name, bool resourcePath, bool looseOnly) {
if (!this->m_state) {
return false;
}
std::string prefix;
if (!looseOnly) {
prefix = "LuaFiles514\\";
}
std::string path = prefix + name;
path += ".lub";
if (resourcePath) {
if (!ResourceExists(path.c_str(), looseOnly)) {
path = prefix + name + ".lua";
if (!ResourceExists(path.c_str(), looseOnly)) {
return false;
}
}
} else {
if (!g_pakRegistry.Exists(path.c_str(), looseOnly)) {
path = prefix + name + ".lua";
if (!g_pakRegistry.Exists(path.c_str(), looseOnly)) {
return false;
}
}
}
CFile file;
if (!file.Open(path.c_str(), 0, resourcePath, looseOnly)) {
return false;
}
const std::uint32_t size = file.GetSize();
char* buffer = new char[size + 1];
file.Read(buffer, size);
buffer[size] = '\0';
file.Close();
if (luaL_loadbuffer(this->m_state, buffer, size, "buf") != 0 || lua_pcall(this->m_state, 0, 0, 0) != 0) {
std::string error = lua_tostring(this->m_state, -1);
this->Error(name, "%s\n", error.c_str());
lua_settop(this->m_state, -2);
delete[] buffer;
return false;
}
delete[] buffer;
return true;
}
// OFFSET: 0x00AFD1D0
// FUNCTION: fn_18328
void LuaScript::Error(const char* caption, const char* format, ...) {
char text[500];
va_list arguments;
va_start(arguments, format);
_vsnprintf_s(text, sizeof(text), _TRUNCATE, format, arguments);
va_end(arguments);
MessageBoxA(nullptr, text, caption, MB_OK);
}
// OFFSET: 0x00AFDC60
// FUNCTION: fn_18334
bool LuaScript::TableField(const char* signature, ...) {
va_list arguments;
va_start(arguments, signature);
if (*signature == 'd') {
lua_pushnumber(this->m_state, va_arg(arguments, int));
lua_gettable(this->m_state, -2);
} else if (*signature == 's') {
lua_pushstring(this->m_state, va_arg(arguments, const char*));
lua_gettable(this->m_state, -2);
}
++signature;
if (*signature == 'd' && lua_isnumber(this->m_state, -1)) {
*va_arg(arguments, int*) = static_cast<int>(lua_tonumber(this->m_state, -1));
lua_pop(this->m_state, 1);
}
if (*signature == 's' && lua_isstring(this->m_state, -1)) {
*va_arg(arguments, const char**) = lua_tostring(this->m_state, -1);
lua_pop(this->m_state, 1);
}
if (*signature == 'l' && lua_isnumber(this->m_state, -1)) {
*va_arg(arguments, double*) = lua_tonumber(this->m_state, -1);
lua_pop(this->m_state, 1);
}
va_end(arguments);
return true;
}
// OFFSET: 0x00AFC9A0
// FUNCTION: fn_18326
bool LuaScript::Call(std::string function, const char* signature, ...) {
if (!this->m_state) {
return false;
}
va_list arguments;
va_start(arguments, signature);
lua_getglobal(this->m_state, function.c_str());
int inputCount = 0;
while (*signature) {
luaL_checkstack(this->m_state, 1, "too many arguments");
char option = *signature++;
if (option == '>') {
break;
}
switch (option) {
case 'b':
lua_pushboolean(this->m_state, static_cast<unsigned char>(va_arg(arguments, int)));
break;
case 'd':
lua_pushnumber(this->m_state, va_arg(arguments, int));
break;
case 'l':
lua_pushnumber(this->m_state, va_arg(arguments, double));
break;
case 's':
lua_pushstring(this->m_state, va_arg(arguments, const char*));
break;
default:
this->Error(function.c_str(), "invalid option (%c)", option);
break;
}
++inputCount;
}
int outputCount = static_cast<int>(std::strlen(signature));
if (lua_pcall(this->m_state, inputCount, outputCount, 0)) {
std::string error = lua_tostring(this->m_state, -1);
this->Error(function.c_str(), "%s\n", error.c_str());
if (this->m_state) {
lua_settop(this->m_state, 0);
}
va_end(arguments);
return false;
}
for (int output = -outputCount; *signature; ++output) {
switch (*signature++) {
case 'b':
*va_arg(arguments, bool*) = lua_toboolean(this->m_state, output) != 0;
break;
case 'd':
*va_arg(arguments, int*) = static_cast<int>(lua_tonumber(this->m_state, output));
break;
case 'l':
*va_arg(arguments, double*) = lua_tonumber(this->m_state, output);
break;
case 's':
*va_arg(arguments, const char**) = lua_tostring(this->m_state, output);
break;
default:
this->Error(function.c_str(), "invalid option (%c)", signature[-1]);
break;
}
}
if (outputCount) {
lua_pop(this->m_state, outputCount);
if (this->m_state) {
lua_settop(this->m_state, 0);
}
}
va_end(arguments);
return true;
}
// OFFSET: 0x00AFCD90
// FUNCTION: fn_18327
bool LuaScript::CallTable(std::string table, std::string function, const char* signature, ...) {
if (!this->m_state) {
return false;
}
va_list arguments;
va_start(arguments, signature);
lua_getglobal(this->m_state, table.c_str());
lua_getfield(this->m_state, -1, function.c_str());
int inputCount = 0;
while (*signature) {
luaL_checkstack(this->m_state, 1, "too many arguments");
char option = *signature++;
if (option == '>') {
break;
}
switch (option) {
case 'b':
lua_pushboolean(this->m_state, static_cast<unsigned char>(va_arg(arguments, int)));
break;
case 'd':
lua_pushnumber(this->m_state, va_arg(arguments, int));
break;
case 'l':
lua_pushnumber(this->m_state, va_arg(arguments, double));
break;
case 's':
lua_pushstring(this->m_state, va_arg(arguments, const char*));
break;
default:
this->Error(function.c_str(), "invalid option (%c)", option);
break;
}
++inputCount;
}
int outputCount = static_cast<int>(std::strlen(signature));
if (lua_pcall(this->m_state, inputCount, outputCount, 0)) {
std::string error = lua_tostring(this->m_state, -1);
this->Error(function.c_str(), "%s\n", error.c_str());
if (this->m_state) {
lua_settop(this->m_state, 0);
}
va_end(arguments);
return false;
}
for (int output = -outputCount; *signature; ++output) {
switch (*signature++) {
case 'b':
*va_arg(arguments, bool*) = lua_toboolean(this->m_state, output) != 0;
break;
case 'd':
*va_arg(arguments, int*) = static_cast<int>(lua_tonumber(this->m_state, output));
break;
case 'l':
*va_arg(arguments, double*) = lua_tonumber(this->m_state, output);
break;
case 's':
*va_arg(arguments, const char**) = lua_tostring(this->m_state, output);
break;
default:
this->Error(function.c_str(), "invalid option (%c)", signature[-1]);
break;
}
}
if (outputCount) {
lua_settop(this->m_state, -1 - outputCount);
if (this->m_state) {
lua_settop(this->m_state, 0);
}
}
va_end(arguments);
return true;
}
// OFFSET: 0x00AFD2A0
// FUNCTION: fn_18329
int LuaScript::GlobalInteger(const char* name) {
if (!this->m_state) {
return 0;
}
lua_getglobal(this->m_state, name);
if (!lua_isnumber(this->m_state, -1)) {
return -1;
}
int value = static_cast<int>(lua_tonumber(this->m_state, -1));
lua_pop(this->m_state, 1);
return value;
}
// OFFSET: 0x00AFD310
// FUNCTION: fn_18330
std::string LuaScript::GlobalString(const char* name) {
if (!this->m_state) {
return {};
}
lua_getglobal(this->m_state, name);
if (!lua_isstring(this->m_state, -1)) {
return {};
}
std::string value = lua_tostring(this->m_state, -1);
lua_pop(this->m_state, 1);
return value;
}
// OFFSET: 0x00AFD490
// FUNCTION: fn_18331
bool LuaScript::HasTable(const char* name) {
if (!this->m_state) {
return false;
}
lua_getglobal(this->m_state, name);
return lua_type(this->m_state, -1) == LUA_TTABLE;
}
// OFFSET: 0x00AFD4D0
// FUNCTION: fn_18332
std::list<int> LuaScript::TableKeys(const char* name, int) {
std::list<int> keys;
if (!this->m_state) {
return keys;
}
lua_getglobal(this->m_state, name);
if (lua_type(this->m_state, -1) == LUA_TTABLE) {
lua_pushnil(this->m_state);
while (lua_next(this->m_state, -2)) {
keys.push_back(static_cast<int>(lua_tonumber(this->m_state, -2)));
lua_pop(this->m_state, 1);
}
lua_pop(this->m_state, 1);
keys.sort();
}
return keys;
}
// OFFSET: 0x00AFD830
// FUNCTION: fn_18333
int LuaScript::TableInteger(std::string table, int keyType, std::intptr_t key) {
if (!this->m_state) {
return 0;
}
int value = -1;
lua_getglobal(this->m_state, table.c_str());
if (lua_type(this->m_state, -1) != LUA_TTABLE) {
return value;
}
if (keyType == 0) {
lua_pushnumber(this->m_state, static_cast<int>(key));
lua_gettable(this->m_state, -2);
} else if (keyType == 1) {
lua_pushstring(this->m_state, reinterpret_cast<const char*>(key));
lua_gettable(this->m_state, -2);
} else if (keyType != 2) {
lua_pushnumber(this->m_state, static_cast<int>(key));
lua_gettable(this->m_state, -2);
return value;
}
if (lua_isnumber(this->m_state, -1)) {
value = static_cast<int>(lua_tonumber(this->m_state, -1));
lua_pop(this->m_state, 1);
}
return value;
}