Batch #10169 by ragnarok-clanker: forced by an admin (137 lower score(s), 472 changed function(s)); checked with 394 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UITextViewer.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
137 lines
4.1 KiB
C++
137 lines
4.1 KiB
C++
#include "Contents/MessageTable.h"
|
|
#include "Render/DeviceContext/DeviceContext.h"
|
|
#include "Resource/Bitmap/BitmapResource.h"
|
|
#include "Resource/ResourceMgr.h"
|
|
#include "UI/Text/TextFitting.h"
|
|
#include "UI/Party/UIPartyInfoWnd.h"
|
|
|
|
#include <cstdio>
|
|
|
|
// OFFSET: 0x007BAE20
|
|
// FUNCTION: fn_09277
|
|
UIPartyInfoWnd::UIPartyInfoWnd(UIWindowContext& windows, PartyRowContext& row)
|
|
: UIBitmapButton(windows), tanker(0), dealer(0), healer(0), assist(0), m_row(&row) {
|
|
this->m_drawLabel = 0;
|
|
}
|
|
|
|
// OFFSET: 0x007BB740
|
|
UIPartyInfoWnd::~UIPartyInfoWnd() = default;
|
|
|
|
// OFFSET: 0x007BBEF0
|
|
// FUNCTION: fn_09293
|
|
CAdvenPartyInfo* UIPartyInfoWnd::Info() {
|
|
return &this->info;
|
|
}
|
|
|
|
// OFFSET: 0x007BBF00
|
|
// FUNCTION: fn_09294
|
|
const char* UIPartyInfoWnd::TypeName(int value) {
|
|
if (value == 0) {
|
|
return LookupMessage(3377);
|
|
}
|
|
|
|
return value >= 1 && value <= 6 ? LookupMessage(3359 + value) : "";
|
|
}
|
|
|
|
// OFFSET: 0x007C1E20
|
|
// FUNCTION: fn_09320
|
|
void UIPartyInfoWnd::SetInfo(const CAdvenPartyInfo& value) {
|
|
this->m_disabled = 0;
|
|
this->m_drawLabel = 1;
|
|
this->memo = value.memo;
|
|
char text[10] = {};
|
|
_snprintf_s(text, sizeof(text), _TRUNCATE, "%d~%d", value.minimumLevel, value.maximumLevel);
|
|
this->levels = text;
|
|
this->tanker = value.tanker;
|
|
this->healer = value.healer;
|
|
this->dealer = value.dealer;
|
|
this->assist = value.assist;
|
|
this->type = value.type;
|
|
this->name = value.characterName;
|
|
this->info = value;
|
|
}
|
|
|
|
// INLINED
|
|
void UIPartyInfoWnd::Reset() {
|
|
this->m_drawLabel = 0;
|
|
this->memo.clear();
|
|
this->levels.clear();
|
|
this->tanker = 1;
|
|
this->dealer = 1;
|
|
this->assist = 1;
|
|
this->type = 0;
|
|
this->name.clear();
|
|
this->m_disabled = 1;
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x007BF8C0
|
|
// FUNCTION: fn_09304
|
|
void UIPartyInfoWnd::Paint() {
|
|
this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
|
|
|
|
if (this->m_drawLabel == 0) {
|
|
return;
|
|
}
|
|
|
|
CBitmapRes* background = nullptr;
|
|
|
|
if (this->geometry.unknown_0030 <= 2) {
|
|
background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(this->m_names[this->geometry.unknown_0030].c_str()));
|
|
}
|
|
|
|
if (this->m_disabled != 0 && !this->m_names[3].empty()) {
|
|
background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(this->m_names[3].c_str()));
|
|
}
|
|
|
|
if (background) {
|
|
this->DrawBitmap(0, 0, &background->image, false);
|
|
}
|
|
|
|
const auto text = [&](int x, const char* value, int bytes = 0) { this->DrawTextAt(x, 5, value, bytes, 0, 12, 0, 0, 0); };
|
|
text(11, this->levels.c_str());
|
|
text(64, TypeName(this->type));
|
|
constexpr char prefix[] = "유저인터페이스\\UIadventurerAgency\\";
|
|
const char* jobs[] = {"def", "heal", "atk", "buf"};
|
|
const bool flags[] = {this->info.tanker, this->info.healer, this->info.dealer, this->info.assist};
|
|
|
|
for (int index = 0; index < 4; ++index) {
|
|
const std::string path = std::string(prefix) + "btn_job_" + jobs[index] + (flags[index] ? "_on.bmp" : "_off.bmp");
|
|
auto* resource = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(path.c_str()));
|
|
this->DrawBitmap(109 + index * 18, 3, resource ? &resource->image : nullptr, false);
|
|
}
|
|
|
|
const std::string fitted = FitText(*this->geometry.surface, this->name, 119);
|
|
text(192, fitted.c_str(), static_cast<int>(fitted.size()));
|
|
text(315, this->memo.c_str(), static_cast<int>(this->memo.size()));
|
|
|
|
if (this->m_invalidateParent != 0 && this->parent) {
|
|
this->parent->Invalidate();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007BFCA0
|
|
// FUNCTION: fn_09308
|
|
void UIPartyInfoWnd::Slot31(int x, int y) {
|
|
if (this->m_disabled == 0) {
|
|
this->UIButton::Slot31(x, y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007BFE90
|
|
// FUNCTION: fn_09310
|
|
void UIPartyInfoWnd::Slot33(int, int) {
|
|
if (this->m_disabled != 0 || this->info.accountId == this->m_row->accountId || this->info.characterId == this->m_row->characterId) {
|
|
return;
|
|
}
|
|
|
|
const std::string name = this->info.characterName;
|
|
const char* relationship = this->m_row->services.IsFriend(name) ? LookupMessage(102) : nullptr;
|
|
|
|
if (this->m_row->services.IsGuildMember(this->info.accountId)) {
|
|
relationship = "GuildMember";
|
|
}
|
|
|
|
const std::string code = this->m_row->services.CharacterCode(this->info.characterId);
|
|
this->m_row->services.ShowCharacter(name.c_str(), relationship, code.c_str());
|
|
}
|