rodecomp/Source/UI/Window/UIJobListWnd.h
ragnarok-clanker 4e34201f22 Decompile 2 functions in Source/UI/Window/UISeekPartyWnd.cpp, Source/UI/Window/UISeekPartyWnd.h, ...
Batch #6205 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_12833 UISeekPartyWnd::SetJobs: logic confirmed by peer review
- fn_12834 UIJobListWnd::RefreshJobs: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, alisonrag, System4z, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/UI/Window/UISeekPartyWnd.cpp
2026-10-30 20:59:09 +00:00

27 lines
675 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIJOBLISTWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIJOBLISTWND_H
#include "UI/Window/UIFrameWnd.h"
#include <map>
class UICheckBox;
struct UIButtonContext;
struct JobListWndInfo;
extern std::map<int, bool> g_partyBookingJobs;
class UIJobListWnd : public UIFrameWnd {
public:
void Slot11() override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void RefreshJobs();
protected:
UIButtonContext* m_controls;
/* 00B8 */ UICheckBox* m_jobChecks[13];
/* 00EC */ JobListWndInfo* m_saved;
};
#endif