rodecomp/Source/UI/Window/UIRPImageWnd2.cpp
ragnarok-clanker 9df2767518 Maintenance: [forced, user-approved] Family F2b (completes F2a #10217): UIWindowContext removed entirely. F2a's notes said the lower-
Batch #10227 by ragnarok-clanker: forced by an admin (12 lower score(s), 91 changed function(s)); checked with 401 compiled unit(s), including every includer of Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UITextViewer.h, Source/UI/UIScrollWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/WindowDialogs.h.
2026-11-03 09:28:09 +00:00

28 lines
745 B
C++

#include "Render/Renderer.h"
#include "UI/Window/UIRPImageWnd2.h"
// OFFSET: 0x0094EAF0
// FUNCTION: fn_12912
void UIRPImageWnd2::Paint() {
if (this->m_drawImage != 1) {
return;
}
this->SetSolid(g_renderer->primitives, this->geometry.width, this->geometry.height, 0);
for (int i = 0; i < this->m_imageCount; ++i) {
this->DrawNamed(g_renderer->primitives, 0, 0, this->m_imageName, 0xFFFFFFFF, 0, 0);
}
}
// OFFSET: 0x00951470
// FUNCTION: fn_12951
void UIRPImageWnd2::SetImage(std::string imageName, int imageCount) {
this->m_imageName = imageName;
this->m_imageCount = imageCount;
this->m_drawImage = 1;
}
// OFFSET: 0x00946F20
// FUNCTION: fn_12856
UIRPImageWnd2::UIRPImageWnd2() : UIFrameWnd(1), m_drawImage(0) {
}