rodecomp/Source/Contents/Effects/AnimatedEmitterEffect.cpp
ragnarok-clanker ce2b8dcc9c Decompile fn_06888 (CAnimatedEmitterEffect::CAnimatedEmitterEffect)
Batch #7765 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_06888 CAnimatedEmitterEffect::CAnimatedEmitterEffect: logic confirmed by peer review

Peer-reviewed-by: Yommy, secret, Snow
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 11:48:44 +00:00

51 lines
1.8 KiB
C++

#include "Contents/Effects/AnimatedEmitterEffect.h"
#include "Contents/Effects/Particle.h"
#include <cstdlib>
// OFFSET: 0x006F9EC0
// FUNCTION: fn_06888
CAnimatedEmitterEffect::CAnimatedEmitterEffect() {
this->acceleration = {0.0f, 0.0f, 0.0f};
this->velocityMin = {-3.0f, -1.0f, -3.0f};
this->velocityMax = {3.0f, 1.0f, 3.0f};
this->spread = {0.0f, 0.0f, 0.0f};
this->scaleMin = 10.0f;
this->scaleMax = 20.0f;
this->lifeMin = 3.0f;
this->lifeMax = 4.0f;
this->rateMin = 1.0f;
this->rateMax = 3.0f;
this->count = 4;
}
// OFFSET: 0x006FA0F0
// FUNCTION: fn_06890
void CAnimatedEmitterEffect::Slot01() {
this->frames[0].push_back(std::string("EFFECT\\shockwave_a.bmp"));
this->frames[0].push_back(std::string("EFFECT\\shockwave_b.bmp"));
this->frames[0].push_back(std::string("EFFECT\\shockwave_c.bmp"));
this->frames[0].push_back(std::string("EFFECT\\shockwave_d.bmp"));
this->frames[0].push_back(std::string("EFFECT\\shockwave_e.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_a.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_b.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_c.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_a.bmp"));
this->frames[1].push_back(std::string("EFFECT\\plazma_b.bmp"));
CEmitterEffect::Slot01();
}
// OFFSET: 0x006FA7C0
// FUNCTION: fn_06891
void CAnimatedEmitterEffect::InitParticle(CParticle* particle) {
particle->unknown_0054 = static_cast<float>(rand() % 2);
CEmitterEffect::InitParticle(particle);
}
// OFFSET: 0x006FA800
// FUNCTION: fn_06892
void CAnimatedEmitterEffect::UpdateParticle(CParticle* particle) {
particle->SetTexture(this->frames[static_cast<int>(particle->unknown_0054)][particle->unknown_00E8 / 8 % 5]);
CEmitterEffect::UpdateParticle(particle);
}