Batch #5929 by ragnarok-clanker: 0 byte-identical, 3 confirmed by peer review. - fn_10630 UIClanInfoManageWnd::Paint: logic confirmed by peer review - fn_10631 UIClanWnd::Paint: logic confirmed by peer review - fn_10633 UIClanInfoManageWnd::SendMsg: logic confirmed by peer review Peer-reviewed-by: superintelligence, KWDev, SapitoSucio Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
234 lines
8.3 KiB
C++
234 lines
8.3 KiB
C++
#include "UI/Clan/UIClanWnd.h"
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#include "Contents/ClanInfo.h"
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#include "Contents/MapInfoMgr.h"
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#include "Contents/MessageTable.h"
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#include "Contents/UserData/NormalItemSlots.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <cstdio>
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#include <cstring>
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#include <windows.h>
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// OFFSET: 0x0084CEF0
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// FUNCTION: fn_10628
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int UIClanInfoManageWnd::Slot53() {
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return 0;
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}
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// OFFSET: 0x0084CFD0
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// FUNCTION: fn_10629
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void UIClanInfoManageWnd::Slot15(int width, int height) {
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if (!this->m_title) {
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const char* title = LookupMessage(2355);
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this->m_title = new UIStaticText(*this->m_context, *this->m_controls);
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this->m_title->SetSize(62, 15);
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this->m_title->SetTextFitted(title);
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this->m_title->Move(3, 22);
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this->AddChild(this->m_title);
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this->AddCloseButton(*this->m_controls, "Ctrl+G", 0);
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}
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this->unknown_00BC = -1;
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this->unknown_00C0 = -1;
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if (g_clanInfo->m_hasClan) {
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g_clanInfo->unknown_0034 = 1;
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}
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this->LoadEmblem();
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}
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// OFFSET: 0x0084D0D0
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// FUNCTION: fn_10630
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void UIClanInfoManageWnd::Paint() {
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UIClanWnd::Paint();
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auto& controls = *this->m_controls;
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char text[1024];
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std::memset(text, 0, sizeof(text));
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std::sprintf(text, "%s : %s", LookupMessage(2357), g_clanInfo->m_clanName.c_str());
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this->DrawTextAt(controls.fonts, controls.locale, 8, 49, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s : %d", LookupMessage(2356), g_clanInfo->unknown_0034);
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this->DrawTextAt(controls.fonts, controls.locale, 8, 65, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s : %s", LookupMessage(2362), g_clanInfo->m_masterName.c_str());
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this->DrawTextAt(controls.fonts, controls.locale, 8, 81, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s : ", LookupMessage(2363));
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this->DrawTextAt(controls.fonts, controls.locale, 8, 97, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s", "유저인터페이스\\basic_interface\\grp_online.bmp");
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CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(text)));
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this->DrawBitmap(128, 95, bitmap ? &bitmap->image : nullptr, true);
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std::sprintf(text, " %d", g_clanInfo->m_connectedMembers);
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this->DrawTextAt(controls.fonts, controls.locale, 138, 97, text, 0, 0, 12, 0, 0, 0);
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{
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std::string map = g_clanInfo->m_mapName;
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if (map.size() > 4) {
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map.replace(map.find(".gat"), 4, ".rsw");
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}
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map = g_mapInfoMgr->GetDisplayName(std::string(map.c_str()));
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std::sprintf(text, "%s : %s", LookupMessage(2364), map.c_str());
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this->DrawTextAt(controls.fonts, controls.locale, 8, 113, text, 0, 0, 12, 0, 0, 0);
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}
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if (g_clanInfo->m_clanId != 0) {
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char path[256];
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std::memset(path, 0, sizeof(path));
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std::sprintf(path, "유저인터페이스\\clan_system\\clan_illust%02d.bmp", g_clanInfo->m_clanId);
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
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if (!bitmap) {
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\illust\\펫_포포링.bmp")));
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}
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this->DrawBitmap(8, 145, bitmap ? &bitmap->image : nullptr, true);
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} else {
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bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\illust\\펫_포포링.bmp")));
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this->DrawBitmap(50, 145, bitmap ? &bitmap->image : nullptr, true);
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}
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std::sprintf(text, "%s", LookupMessage(2358));
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this->DrawTextAt(controls.fonts, controls.locale, 200, 65, text, 0, 0, 12, 0, 0, 0);
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unsigned red, green, blue;
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SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
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this->FillRegion(279, 64, 26, 26, RGB(red, green, blue));
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if (g_clanInfo->m_clanId != 0) {
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this->DrawBitmap(280, 65, this->m_emblem ? &this->m_emblem->image : nullptr, true);
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}
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std::sprintf(text, "%s", LookupMessage(2359));
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this->DrawTextAt(controls.fonts, controls.locale, 200, 139, text, 0, 0, 12, 0, 0, 0);
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std::sprintf(text, "%s", LookupMessage(2360));
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this->DrawTextAt(controls.fonts, controls.locale, 200, 213, text, 0, 0, 12, 0, 0, 0);
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SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
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this->FillRegion(200, 155, 168, 48, RGB(red, green, blue));
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int row = 0;
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int y = 157;
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for (const auto& relation : g_clanInfo->m_relations) {
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if (y >= 205) {
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break;
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}
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if (relation.first == 0) {
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if (row == this->unknown_00BC) {
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SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
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this->FillRegion(204, y, 80, 16, RGB(red, green, blue));
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}
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this->DrawTextAt(controls.fonts, controls.locale, 204, y, relation.second.c_str(), 0, 0, 12, 0, 0, 0);
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++row;
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y += 16;
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}
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}
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SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
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this->FillRegion(200, 229, 168, 48, RGB(red, green, blue));
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row = 0;
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y = 231;
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for (const auto& relation : g_clanInfo->m_relations) {
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if (y >= 279) {
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break;
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}
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if (relation.first == 1) {
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if (row == this->unknown_00C0) {
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SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
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this->FillRegion(204, y, 80, 16, RGB(red, green, blue));
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}
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this->DrawTextAt(controls.fonts, controls.locale, 204, y, relation.second.c_str(), 0, 0, 12, 0, 0, 0);
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++row;
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y += 16;
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}
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}
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}
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// OFFSET: 0x0084D8F0
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// FUNCTION: fn_10631
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void UIClanWnd::Paint() {
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unsigned red, green, blue;
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SkinPaletteChannels(ResourceMgr::Instance(), 10, 2, red, green, blue);
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this->FillRegion(0, 17, this->geometry.width, 24, RGB(red, green, blue));
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SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
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this->FillRegion(1, 18, 64, 23, RGB(red, green, blue));
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auto& controls = *this->m_controls;
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this->DrawTitleBar(controls.fonts, controls.locale, false, "", 0);
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SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
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this->FillRegion(0, 41, this->geometry.width, this->geometry.height - 41, RGB(red, green, blue));
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SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
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this->FillRegion(1, 41, this->geometry.width - 2, this->geometry.height - 41, RGB(red, green, blue));
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this->DrawButtonBar(2, 0, 1);
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}
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// OFFSET: 0x0084DA30
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// FUNCTION: fn_10632
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void UIClanInfoManageWnd::Slot25(int x, int y) {
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UIFrameWnd::Slot25(x, y);
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}
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// OFFSET: 0x0084DA40
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// FUNCTION: fn_10633
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int UIClanInfoManageWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a1, std::intptr_t a2, std::intptr_t a3, std::intptr_t a4) {
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if (message == 6) {
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if (a1 == 201) {
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g_windowMgr.CloseWindow(237);
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}
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return 0;
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}
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if (message == 60) {
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this->LoadEmblem();
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this->InvalidateChildren();
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return 0;
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}
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if (message == 34) {
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this->m_saved = reinterpret_cast<ClanWndInfo*>(a1);
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if (!this->m_saved->IsValid()) {
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this->m_saved->Reset();
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}
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this->Move(this->m_saved->x, this->m_saved->y);
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return 0;
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}
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return UIFrameWnd::SendMsg(sender, message, a1, a2, a3, a4);
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}
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// OFFSET: 0x0084DAE0
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// FUNCTION: fn_10634
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int UIClanWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a1, std::intptr_t a2, std::intptr_t a3, std::intptr_t a4) {
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if (message == 34) {
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this->m_saved = reinterpret_cast<ClanWndInfo*>(a1);
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if (!this->m_saved->IsValid()) {
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this->m_saved->Reset();
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}
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this->Move(this->m_saved->x, this->m_saved->y);
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return 0;
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}
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if (message == 60) {
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this->InvalidateChildren();
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return 0;
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}
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return UIFrameWnd::SendMsg(sender, message, a1, a2, a3, a4);
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}
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// OFFSET: 0x0084DB50
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// FUNCTION: fn_10635
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void UIClanInfoManageWnd::LoadEmblem() {
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if (g_clanInfo->m_hasClan == true) {
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char path[256];
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std::memset(path, 0, sizeof(path));
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std::sprintf(path, "유저인터페이스\\clan_system\\clan_emblem%02d.bmp", g_clanInfo->m_clanId);
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this->m_emblem = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(path)));
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if (!this->m_emblem) {
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this->m_emblem = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\clan_system\\clan_emblem01.bmp")));
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}
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}
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}
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// OFFSET: 0x0084DC00
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// FUNCTION: fn_10636
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void UIClanWnd::Slot11() {
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if (this->m_saved) {
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this->m_saved->x = this->geometry.x;
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this->m_saved->y = this->geometry.y;
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this->m_saved->width = this->geometry.width;
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this->m_saved->height = this->geometry.height;
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}
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}
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