rodecomp/Source/UI/FrameSkin.h
ragnarok-clanker bfd6001afd Decompile fn_14469 (CUIFrameWnd::~CUIFrameWnd)
Batch #7020 by aDw: 0 byte-identical, 1 confirmed by peer review.

- fn_14469 CUIFrameWnd::~CUIFrameWnd: logic confirmed by peer review

Peer-reviewed-by: eAthena, Lumen
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 03:15:49 +00:00

27 lines
737 B
C++

#ifndef RAGNAROK_SOURCE_UI_FRAMESKIN_H
#define RAGNAROK_SOURCE_UI_FRAMESKIN_H
#include "Resource/SkinPalette.h"
#include "UI/Window/UIFrameWnd.h"
#include <cstdint>
class CUIFrameWnd : public UIFrameWnd {
public:
~CUIFrameWnd() override;
void Paint() override;
void RefreshSkinColors();
void SetSkinColors(int backgroundColumn, int backgroundRow, int borderColumn, int borderRow);
protected:
/* 00B4 */ std::uint16_t unknown_00B4;
/* 00B6 */ bool m_hasSkinColors;
/* 00B8 */ std::uint32_t m_backgroundColor;
/* 00BC */ std::uint32_t m_borderColor;
/* 00C0 */ SkinPaletteCell m_backgroundCell;
/* 00C8 */ SkinPaletteCell m_borderCell;
/* 00D0 */ int m_buttonBarStyle;
/* 00D4 */ bool m_resolveSkin;
};
#endif