Batch #16351 by ragnarok-clanker: no function's compiled code changes; checked with 784 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Browser/BrowserCommandTarget.h, Source/Client/Browser/BrowserDocumentUI.h, Source/Client/Browser/BrowserInPlace.h, Source/Client/Browser/WebBrowser.h, Source/Client/Input/Language.h, Source/Client/Input/LanguageTC.h, Source/Client/Input/Mouse.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StovePCSDK.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/MousePointer.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ClanInfo.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/GuildInfo.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/RuneSystem.h, Source/Contents/MapSkyMgr.h, Source/Contents/Models/ModelActor.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/NavigationManager.h, Source/Contents/Party/PartyBookingMgr.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/RenewQuestMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/Schedule/Schedule.h, Source/Contents/Schedule/ShutDownSchedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/Store/MCStoreInfoBackupAsyncWork.h, Source/Contents/UserData/AccountLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/WorldView/WorldViewData.h, Source/Network/Connection/Connection.h, Source/Render/DX7/DeviceOwnerDX7.h, Source/Render/DX7/DirectDrawEnumeration.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/RendererDX7.h, Source/Render/Text/EmbedFont.h, Source/Render/Text/TextContext.h, Source/Render/Textures/Texture.h, Source/Resource/BinkRuntime.h, Source/Resource/GifResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelMesh.h, Source/Resource/ResourceMgr.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Security/NProtectGameGuardMgr.h, Source/Security/ReassemblyPacketMgr.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/TextMarkup.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowId.h, Source/Utility/Async/NAsyncWork.h, Source/Utility/Async/NRecycleObjectPoolMgr.h, Source/Utility/JsonCppLoader.h, Source/Utility/Lexicon/LexiconSerializer.h, Source/Utility/NFileLog.h, Source/Utility/Threading/NThread.h.
130 lines
3.3 KiB
C++
130 lines
3.3 KiB
C++
#include "Resource/GifResource.h"
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#include <cstdlib>
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namespace {
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struct GifLzwEntry {
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/* 0000 */ unsigned char value;
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/* 0001 */ unsigned char padding_0001[3];
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/* 0004 */ int prefix;
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/* 0008 */ int length;
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};
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static_assert(sizeof(GifLzwEntry) == 12);
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}
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// OFFSET: 0x0074A840
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// FUNCTION: fn_07868
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int __stdcall DecodeGifLzw(int codeSize, const unsigned char* input, int inputBytes, unsigned char* output) {
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int previousCode = -1;
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unsigned int bitMask = 1;
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int matchLength = 0;
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const int clearCode = 1 << codeSize;
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const int endCode = clearCode + 1;
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const int resetCodeSize = codeSize;
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GifLzwEntry* dictionary = static_cast<GifLzwEntry*>(std::malloc(sizeof(GifLzwEntry) * (1 << (codeSize + 1))));
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int nextCode;
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for (nextCode = 0; nextCode < (1 << codeSize); ++nextCode) {
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dictionary[nextCode].value = static_cast<unsigned char>(nextCode);
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dictionary[nextCode].prefix = -1;
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dictionary[nextCode].length = 1;
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}
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++nextCode;
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++nextCode;
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while (inputBytes) {
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int code = 0;
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for (int bit = 0; bit < codeSize + 1; ++bit) {
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const int value = (*input & bitMask) ? 1 : 0;
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bitMask <<= 1;
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if (bitMask == 0x100) {
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bitMask = 1;
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++input;
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--inputBytes;
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}
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code = code | (value << bit);
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}
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if (code == clearCode) {
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codeSize = resetCodeSize;
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dictionary = static_cast<GifLzwEntry*>(std::realloc(dictionary, sizeof(GifLzwEntry) * (1 << (codeSize + 1))));
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for (nextCode = 0; nextCode < (1 << codeSize); ++nextCode) {
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dictionary[nextCode].value = static_cast<unsigned char>(nextCode);
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dictionary[nextCode].prefix = -1;
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dictionary[nextCode].length = 1;
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}
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++nextCode;
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++nextCode;
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previousCode = -1;
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continue;
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} else if (code == endCode) {
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if (inputBytes > 1) {
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if (dictionary) {
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std::free(dictionary);
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}
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return -1;
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}
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break;
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}
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if (previousCode > -1 && codeSize < 12) {
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if (code > nextCode) {
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if (dictionary) {
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std::free(dictionary);
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}
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return -1;
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}
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if (code == nextCode) {
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int root = previousCode;
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while (dictionary[root].prefix != -1) {
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root = dictionary[root].prefix;
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}
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dictionary[nextCode].value = dictionary[root].value;
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} else {
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int root = code;
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while (dictionary[root].prefix != -1) {
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root = dictionary[root].prefix;
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}
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dictionary[nextCode].value = dictionary[root].value;
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}
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dictionary[nextCode].prefix = previousCode;
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dictionary[nextCode].length = dictionary[previousCode].length + 1;
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++nextCode;
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if (nextCode == (1 << (codeSize + 1)) && codeSize < 11) {
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++codeSize;
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dictionary = static_cast<GifLzwEntry*>(std::realloc(dictionary, sizeof(GifLzwEntry) * (1 << (codeSize + 1))));
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}
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}
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previousCode = code;
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matchLength = dictionary[code].length;
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while (code != -1) {
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output[dictionary[code].length - 1] = dictionary[code].value;
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if (dictionary[code].prefix == code) {
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if (dictionary) {
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std::free(dictionary);
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}
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return -1;
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}
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code = dictionary[code].prefix;
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}
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output += matchLength;
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}
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if (dictionary) {
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std::free(dictionary);
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}
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return matchLength;
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}
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