Batch #13406 by ragnarok-clanker: no function's compiled code changes; checked with 124 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/Contents/Actors/Skill.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/Contents/Effects/HealEffect.h, Source/Contents/AchievementMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/BlastForge.h, Source/Security/NProtectGameGuardMgr.h, Source/Contents/Effects/MapChainEffect.h, Source/Utility/Math/Int64Math.h.
38 lines
1,001 B
C++
38 lines
1,001 B
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_BLASTFORGE_H
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#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_BLASTFORGE_H
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#include "Contents/Effects/Effect.h"
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#include "Contents/Effects/Particle.h"
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#include <cstddef>
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#include <cstdint>
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class CBlastForge : public CEffect {
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public:
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CBlastForge();
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void Slot01() override;
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void Slot03() override;
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void Slot04() override;
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void Close() override;
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bool Slot06() override;
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void RestartBlastParticles();
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void ProcessBlastParticles();
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/* 00CC */ CEZ2STRParticle* unknown_00CC;
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/* 00D0 */ CEZ2STRParticle* unknown_00D0;
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/* 00D4 */ CEZ2STRParticle* unknown_00D4;
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/* 00D8 */ CEZ2STRParticle* unknown_00D8;
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/* 00DC */ unsigned char unknown_00DC;
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/* 00DD */ unsigned char unknown_00DD[3];
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/* 00E0 */ std::int64_t startTime;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CBlastForge) == 0xE8);
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static_assert(offsetof(CBlastForge, unknown_00DC) == 0xDC);
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static_assert(offsetof(CBlastForge, startTime) == 0xE0);
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#endif
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#endif
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