rodecomp/Source/UI/Lists/UIChatHisBox.cpp
ragnarok-clanker 2d707bd1fb Decompile 2 functions in Source/UI/Lists/UIChatHisBox.cpp, Source/UI/Lists/UIChatHisBox.h
Batch #8978 by youko: 0 byte-identical, 2 confirmed by peer review.

- fn_11300 UIChatHisBox::ResolvePlayerTags: logic confirmed by peer review
- fn_11581 UIChatHisBox::sub_89C080: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, pedrao, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/UI/Lists/UIChatHisBox.cpp
2026-10-31 23:43:25 +00:00

91 lines
4 KiB
C++

#include "Client/Input/InputCharset.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemInfo.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/MessageTable.h"
#include "Contents/PlayerNameDictionary.h"
#include "Contents/TipBoxTitles.h"
#include "Network/TextEncoding.h"
#include "UI/Buttons/UIItemTagButton.h"
#include "UI/Lists/UIChatHisBox.h"
#include "UI/Text/ItemLinkDisplay.h"
#include <cstring>
#include <string>
// OFFSET: 0x00881BB0
// FUNCTION: fn_11300
std::string UIChatHisBox::ResolvePlayerTags(const char* name) {
std::string result = "";
ItemDescriptions descriptions{g_itemDescriptions};
bool languagePrefix = false;
WORD language = g_serverLanguage->language;
ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
const unsigned short codePage = static_cast<unsigned short>(g_textCodePage);
const TipBoxTitles titles{g_itemTagOwner->m_entries, g_itemTagOwner->m_missing, g_itemTagOwner->m_maximumId, codePage};
ItemLinkDisplay display{*this->geometry.surface, this->m_listContext->fonts, this->m_listContext->locale, naming, titles, this->geometry.width};
for (std::vector<UIItemTagButton*>& row : this->ItemTags()) {
const int count = static_cast<int>(row.size());
int position = 0;
for (int index = 0; index < count; ++index) {
UIItemTagButton* tag = row[index];
const int line = tag->line;
result = this->lines[line];
const std::string label = tag->label;
if (label.find(LookupMessage(581)) == std::string::npos) {
const std::string bracket = display.BracketName(naming.DisplayName(reinterpret_cast<const ITEM_INFO&>(tag->unknown_00F8), 0));
const std::string tail = result.substr(position);
const std::size_t found = tail.find(bracket);
const std::string head = result.substr(0, position + found);
position += found + std::strlen(bracket.c_str());
tag->column = this->TextWidth(this->m_listContext->fonts, this->m_listContext->locale, head.c_str(), 0, 0, 12, 0, 0) - this->horizontalOffset;
} else {
const std::size_t found = result.find(LookupMessage(581));
const std::string player = LookupPlayerName(tag->unknown_01F8);
if (std::strcmp(player.c_str(), name) == 0) {
result.replace(found, std::strlen(LookupMessage(581)), name, std::strlen(name));
const std::string tail = result.substr(position);
std::string opening = "<";
opening += name;
const std::size_t start = tail.find(opening);
const std::string head = result.substr(0, position + start);
position += start + std::strlen(opening.c_str()) + 1;
tag->column = this->TextWidth(this->m_listContext->fonts, this->m_listContext->locale, head.c_str(), 0, 0, 12, 0, 0) - this->horizontalOffset;
const std::string bracket = display.BracketName(naming.DisplayName(reinterpret_cast<const ITEM_INFO&>(tag->unknown_00F8), 0));
tag->SetTooltip(bracket.c_str());
const std::string text = bracket.c_str();
tag->label = text;
tag->ResizeToTextClipped(this->TextWidth(this->m_listContext->fonts, this->m_listContext->locale, bracket.c_str(), 0, 0, 12, 0, 0) + 1, tag->geometry.height);
this->lines[line] = result;
}
}
}
}
this->sub_89C080();
return result;
}
// OFFSET: 0x0089C080
// FUNCTION: fn_11581
void UIChatHisBox::sub_89C080() {
this->Clear();
this->ClearNaviLinks();
for (unsigned int index = 0; index < this->unknown_0100.size(); ++index) {
if (this->unknown_0100[index].find("<ITEML>") == std::string::npos) {
this->AddTextWrapped(this->unknown_0100[index].c_str(), this->unknown_010C[index], this->unknown_0118[index].c_str());
} else {
this->AddText(this->unknown_0100[index].c_str(), this->unknown_010C[index], this->unknown_0118[index].c_str());
}
}
this->Refresh();
}