Batch #15141 by ragnarok-clanker: no function's compiled code changes; checked with 537 compiled unit(s), including every includer of Source/Client/Input/LanguageTC.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/EnchantMgr.h, Source/Contents/GuildInfo.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Schedule/TimeScheduler.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TableMng.h, Source/Contents/World/SkyBox.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl.
407 lines
12 KiB
C++
407 lines
12 KiB
C++
#include "UI/Window/WindowId.h"
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#include "Client/Session.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Browser/WebBrowser.h"
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#include "Client/Input/Mouse.h"
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#include "Client/Replay.h"
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#include "Contents/Messenger/MessengerMember.h"
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#include "UI/Chat/UINewChatWnd.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Lists/UIDropDownBox.h"
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#include "UI/Party/UIMiniPartyWnd.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Layout/WindowCoordinates.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include <algorithm>
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// INLINED
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static MessengerMember PartyMember(UIMiniPartyWnd* window) {
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return window->m_member;
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}
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// INLINED
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static __forceinline void PromoteWindow(UIWindowMgr* manager, UIWindow* window) {
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if (!window || (manager->modal != nullptr && manager->navigationWnd != window)) {
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return;
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}
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if (manager->LookupWindow(WID_NEWMAKECHARWND) || manager->LookupWindow(WID_MAKECHARWND) || manager->LookupWindow(WID_SECONDPASSWORDINPUTWND) || manager->LookupWindow(WID_SECONDPASSWORDEDITWND)) {
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return;
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}
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int companion = -1;
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if (window->geometry.id == 12) {
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companion = 234;
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} else if (window->geometry.id == 82) {
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companion = 250;
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}
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if (companion != -1) {
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const auto entry = std::find_if(manager->rendered.begin(), manager->rendered.end(), [companion](const UIWindow* value) {
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return value->geometry.id == companion;
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});
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if (entry != manager->rendered.end()) {
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UIWindow* value = *entry;
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manager->rendered.erase(entry);
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manager->rendered.push_back(value);
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}
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}
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const auto entry = std::find(manager->rendered.begin(), manager->rendered.end(), window);
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if (entry != manager->rendered.end()) {
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manager->rendered.erase(entry);
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manager->rendered.push_back(window);
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}
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}
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// OFFSET: 0x00A91B30
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// FUNCTION: fn_17168
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__declspec(noinline) UIWindow* UIWindowMgr::FindRenderedUid(std::uint32_t uid) {
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for (UIWindow* window : this->rendered) {
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if (UIWindow* found = window->FindUid(uid)) {
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return found;
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}
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}
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return nullptr;
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}
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// OFFSET: 0x00A91B70
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// FUNCTION: fn_45428
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void __stdcall WindowScreenPosition(const UIWindow* window, int& x, int& y) {
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int horizontal = 0;
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int vertical = 0;
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for (const UIWindow* node = window; node; node = node->parent) {
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horizontal = (horizontal + node->geometry.x);
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vertical = (vertical + node->geometry.y);
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}
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x = horizontal;
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y = vertical;
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}
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// OFFSET: 0x00A91BA0
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// FUNCTION: fn_45429
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void __stdcall WindowScreenBounds(const UIWindow* window, int& left, int& top, int& right, int& bottom) {
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bottom = 0;
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right = 0;
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top = 0;
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left = 0;
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int horizontal = 0;
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int vertical = 0;
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for (const UIWindow* node = window; node; node = node->parent) {
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horizontal = (horizontal + node->geometry.x);
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vertical = (vertical + node->geometry.y);
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}
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left = horizontal;
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top = vertical;
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if (window) {
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right = (window->geometry.width + left);
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bottom = (window->geometry.height + top);
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}
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}
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// OFFSET: 0x00A91C70
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// FUNCTION: fn_17171
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__declspec(noinline) UIWindow* UIWindowMgr::HitTestWindows(int x, int y) {
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for (auto entry = this->rendered.rbegin(); entry != this->rendered.rend(); ++entry) {
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UIWindow* hit = (*entry)->HitTest(x, y);
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if (hit && hit->geometry.visible != 0) {
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this->previousHitUid = this->currentHitUid;
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this->currentHitUid = hit->Uid();
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if (this->previousHitUid != this->currentHitUid) {
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hit->OnMouseEnter();
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if (UIWindow* old = this->FindRenderedUid(this->previousHitUid)) {
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old->OnMouseLeave();
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}
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}
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return hit;
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}
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}
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for (auto entry = this->overlays.rbegin(); entry != this->overlays.rend(); ++entry) {
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UIWindow* hit = entry->second->HitTest(x, y);
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if (hit && hit->geometry.visible != 0) {
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return hit;
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}
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}
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this->previousHitUid = this->currentHitUid;
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this->currentHitUid = 0;
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if (this->previousHitUid != 0) {
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if (UIWindow* old = this->FindRenderedUid(this->previousHitUid)) {
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old->OnMouseLeave();
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}
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}
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return nullptr;
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}
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// OFFSET: 0x00AA4730
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// FUNCTION: fn_17222
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int UIWindowMgr::ProcessMouse() {
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int handled = 0;
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const int x = g_mouse.x;
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const int y = g_mouse.y;
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if (this->modalWindows.empty() || !this->modalWindows.back()) {
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for (auto entry = this->retired.begin(); entry != this->retired.end(); ++entry) {
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UIWindow* window = *entry;
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if (this->replayMessageBoxWnd == window) {
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this->replayMessageBoxWnd = nullptr;
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}
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if (this->inputWindow && (this->inputWindow == window || this->inputWindow->IsDescendantOf(window))) {
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this->inputWindow = nullptr;
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}
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if (this->hoverWindow && (this->hoverWindow == window || this->hoverWindow->IsDescendantOf(window))) {
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this->hoverWindow = nullptr;
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}
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if (this->previousMouseWnd && (this->previousMouseWnd == window || this->previousMouseWnd->IsDescendantOf(window))) {
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this->previousMouseWnd = nullptr;
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}
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this->Destroy(window);
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}
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this->retired.erase(this->retired.begin(), this->retired.end());
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}
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for (UIWindow* window : this->deferredDeletion) {
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if (window) {
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delete window;
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}
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}
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this->deferredDeletion.clear();
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for (auto account = this->closedMiniPartyIds.begin(); account != this->closedMiniPartyIds.end(); ++account) {
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const int accountId = *account;
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for (auto entry = this->snapExcluded.begin(); entry != this->snapExcluded.end();) {
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UIWindow* window = *entry;
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if (static_cast<int>(PartyMember(static_cast<UIMiniPartyWnd*>(window)).accountId) == accountId) {
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this->Destroy(window);
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entry = this->snapExcluded.erase(entry);
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} else {
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++entry;
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}
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}
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}
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this->closedMiniPartyIds.clear();
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if (g_mouse.buttons[0] == 1 && this->chatWnd) {
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UINewChatWnd* suggestions = static_cast<UINewChatWnd*>(this->chatWnd);
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if (suggestions->SuggestionsVisible() == 1) {
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int left;
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int top;
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int right;
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int bottom;
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WindowScreenBounds(suggestions->m_suggestions, left, top, right, bottom);
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const bool outside = left > x || right < x || top > y || bottom < y;
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WindowScreenBounds(this->cashEmotionListWnd, left, top, right, bottom);
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const bool outsideCompanion = left > x || right < x || top > y || bottom < y;
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if (outside && outsideCompanion) {
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suggestions->ShowSuggestions(0);
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if (suggestions->m_chatEdit) {
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static_cast<UIEditCtrl*>(suggestions->m_chatEdit)->SetText("");
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}
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suggestions->ToggleInput();
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}
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}
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}
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if (this->inputWindow) {
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handled = 1;
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int left;
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int top;
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WindowScreenPosition(this->inputWindow, left, top);
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const int localX = x - left;
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const int localY = y - top;
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if (g_mouse.buttons[0] == 1) {
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UIWindow* root = this->inputWindow->Root();
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if (root && root->IsFrameWnd()) {
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PromoteWindow(this, root);
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}
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this->inputWindow->OnLBtnDown(localX, localY);
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}
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if (g_mouse.buttons[0] == 4 && (g_replayAnimationScaling == 0 || g_modeMgr.state == 0)) {
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this->inputWindow->OnLBtnDown(localX, localY);
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this->inputWindow->OnLBtnDblClk(localX, localY);
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}
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this->inputWindow->ResetCursor(localX, localY);
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if (this->previousMouseX == x && this->previousMouseY == y) {
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this->inputWindow->OnMouseHover(localX, localY);
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} else {
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this->inputWindow->OnMouseMove(localX, localY);
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}
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if (g_mouse.wheel != 0) {
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this->inputWindow->OnWheel(g_mouse.wheel);
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}
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if (g_mouse.buttons[0] == 3) {
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this->inputWindow->OnLBtnUp(localX, localY);
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}
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} else {
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UIWindow* window = this->HitTestWindows(x, y);
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if (!this->modalWindows.empty() && this->modalWindows.back() && window) {
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UIWindow* modalWindow = this->modalWindows.back();
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if (modalWindow != window && !window->IsDescendantOf(modalWindow)) {
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window = nullptr;
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}
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}
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if (g_mouse.buttons[0] == 1) {
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::SetPressedWindowRoot(this->keyboardCommandRootWnd, window);
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}
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if (window) {
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handled = window->IsTransmitMouseInput() ? 2 : 1;
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int left;
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int top;
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WindowScreenPosition(window, left, top);
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const int localX = x - left;
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const int localY = y - top;
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if (g_mouse.buttons[0] == 4 && (g_replayAnimationScaling == 0 || g_modeMgr.state == 0)) {
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window->OnLBtnDblClk(localX, localY);
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}
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if (g_mouse.buttons[1] == 4) {
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window->OnRBtnDblClk(localX, localY);
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}
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if (g_mouse.buttons[0] == 1) {
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UIWindow* root = window->Root();
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if (root && root->IsFrameWnd()) {
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PromoteWindow(this, root);
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}
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CUIDropDownBox* popup = static_cast<CUIDropDownBox*>(this->dropDownBoxWnd);
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if (popup && window != popup && root != popup && !popup->HasOwnerChild(window)) {
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this->CloseDropDown();
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}
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window->OnLBtnDown(localX, localY);
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}
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if (g_mouse.buttons[1] == 1) {
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UIWindow* root = window->Root();
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if (root && root->IsFrameWnd()) {
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PromoteWindow(this, root);
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}
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window->OnRBtnDown(localX, localY);
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}
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window->ResetCursor(localX, localY);
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if (this->previousMouseX == x && this->previousMouseY == y) {
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window->OnMouseHover(localX, localY);
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} else {
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window->OnMouseMove(localX, localY);
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}
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if (g_mouse.wheel != 0) {
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window->OnWheel(g_mouse.wheel);
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}
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if (g_mouse.buttons[1] == 3) {
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window->OnRBtnUp(localX, localY);
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}
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if (g_mouse.buttons[0] == 3) {
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window->OnLBtnUp(localX, localY);
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}
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}
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if (g_mouse.buttons[0] == 1) {
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if (this->comboBoxWnd && (!window || (window != this->comboBoxWnd && !window->IsDescendantOf(this->comboBoxWnd)))) {
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this->CloseWindow(WID_COMBOBOXWND);
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}
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if (this->comboBoxIDWnd) {
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if (!window) {
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this->CloseWindow(WID_COMBOBOXIDWND);
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this->CloseDropDown();
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} else if (window != this->comboBoxIDWnd && !window->IsDescendantOf(this->comboBoxIDWnd)) {
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this->CloseWindow(WID_COMBOBOXIDWND);
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}
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} else if (!window) {
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this->CloseDropDown();
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}
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}
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if (this->newSelectCharWnd) {
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this->newSelectCharWnd->Invalidate();
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}
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if (this->equipWnd) {
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this->equipWnd->Invalidate();
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}
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if (this->nCashWnd) {
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this->nCashWnd->Invalidate();
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}
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if (this->otherEquipWnd) {
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this->otherEquipWnd->Invalidate();
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}
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if (this->selCharForUServerWnd) {
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this->selCharForUServerWnd->Invalidate();
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}
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if (this->skillListWnd && g_session.m_simplifiedSkillList == 0) {
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this->skillListWnd->Invalidate();
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}
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if (this->secondCostumeWnd) {
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this->secondCostumeWnd->Invalidate();
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}
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if (window) {
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if (this->previousMouseWnd && window != this->previousMouseWnd) {
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int left = 0;
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int top = 0;
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this->previousMouseWnd->ToScreen(left, top);
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this->previousMouseWnd->OnMouseMove(x - left, y - top);
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this->previousMouseWnd->ResetCursor(x - left, y - top);
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}
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this->previousMouseWnd = window;
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}
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}
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if (this->hoverWindow) {
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this->hoverWindow->Invalidate();
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UIWindow* root = this->hoverWindow->Root();
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if (root && root != this->guildPositionManageWnd) {
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root->Invalidate();
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}
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}
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this->previousMouseX = x;
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this->previousMouseY = y;
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if (!this->modalWindows.empty() && this->modalWindows.back()) {
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handled = 1;
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}
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for (auto entry = this->browsers.begin(); entry != this->browsers.end(); ++entry) {
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if (entry->second && entry->second->cursorState != 0) {
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handled = 1;
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break;
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}
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}
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for (auto entry = this->rendered.rbegin(); entry != this->rendered.rend(); ++entry) {
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(*entry)->OnMouseCheck(x, y);
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}
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return handled;
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}
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