rodecomp/Source/UI/Items/UIMakeTargetProcessWnd.cpp
ragnarok-clanker c08b9645f9 Decompile fn_13598 (UIMakeTargetProcessWnd::Slot10)
Batch #6350 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_13598 UIMakeTargetProcessWnd::Slot10: logic confirmed by peer review

Peer-reviewed-by: willerthal, superintelligence, Wizi
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 22:17:58 +00:00

194 lines
5.2 KiB
C++

#include "UI/Items/UIMakeTargetProcessWnd.h"
#include "Client/Mode/ModeDragState.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/ReplayPacketRecorder.h"
#include "Client/Session.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowManagerWindows.h"
#include <cstdint>
#include <cstring>
struct ClientItemLists {
bool AddItem1710(const ITEM_INFO& item, unsigned char refresh);
void RemoveItem1710(std::uint32_t id, int quantity);
};
// OFFSET: 0x009A0090
// FUNCTION: fn_13598
void UIMakeTargetProcessWnd::Slot10(int x, int y, std::intptr_t value) {
switch (this->makeType) {
case 994:
case 995:
case 996:
case 997:
case 998:
case 999:
case 1000:
g_modeMgr.GetGameMode()->SendMsg(18, 0, 0, 0, 0);
return;
}
const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
if (drag->source == 1) {
bool hasElementalStone = false;
int emptySlot = 3;
for (int index = 0; index < 3; ++index) {
if (this->materials[index].unknown_0000[1] != 0) {
hasElementalStone |= this->materials[index].IsElementalStone();
} else if (emptySlot == 3) {
emptySlot = index;
}
}
if (emptySlot < 3) {
ITEM_INFO item = LookupClientItemByIdentity(g_session.m_inventoryItems, drag->id);
if (item.unknown_0000[1] != 0 && item.IsForgeMaterial() && (!hasElementalStone || !item.IsElementalStone())) {
this->materials[emptySlot] = item;
this->materials[emptySlot].quantity = 1;
reinterpret_cast<ClientItemLists*>(&g_session)->RemoveItem1710(item.unknown_0000[1], 1);
if (g_windowMgr.unknown_01D4) {
reinterpret_cast<UIWindow*>(g_windowMgr.unknown_01D4)->SendMsg(nullptr, 23, 0, 0, 0, 0);
}
this->Invalidate();
}
}
}
g_modeMgr.gameMode->SendMsg(18, 0, 0, 0, 0);
}
// OFFSET: 0x009A09E0
// FUNCTION: fn_13603
ITEM_INFO UIMakeTargetProcessWnd::GetItemAt(int x, int y) {
switch (this->makeType) {
case 994:
case 995:
case 996:
case 997:
case 998:
case 999:
case 1000:
return ITEM_INFO(0);
}
if (y > this->geometry.height - 56 && y < this->geometry.height - 32) {
if (x >= 4 && x <= 34) {
return this->materials[0];
}
if (x >= 36 && x <= 66) {
return this->materials[1];
}
if (x >= 68 && x <= 98) {
return this->materials[2];
}
}
return ITEM_INFO(0);
}
// OFFSET: 0x009A3D10
// FUNCTION: fn_13614
void UIMakeTargetProcessWnd::Slot25(int x, int y) {
ITEM_INFO item = this->GetItemAt(x, y);
if (item.unknown_0000[1] != 0) {
g_modeMgr.gameMode->SendMsg(134, reinterpret_cast<int>(item.itemId.c_str()), 0, 0, 0);
} else {
this->UIFrameWnd::Slot25(x, y);
}
}
// OFFSET: 0x009A48C0
// FUNCTION: fn_13617
int UIMakeTargetProcessWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case 6: {
const int response = static_cast<int>(a);
this->m_recorder->Record(this->geometry.id, response, b, c, d);
if (response == 184) {
g_modeMgr.GetGameMode()->SendMsg(130, this->makeType, reinterpret_cast<int>(this->materials), 0, 0);
this->m_frameContext->windows.CloseWindow(80);
return 0;
}
if (response == 185) {
g_modeMgr.GetGameMode()->SendMsg(130, 0, reinterpret_cast<int>(this->materials), 0, 0);
bool restored = false;
for (ITEM_INFO& material : this->materials) {
if (material.unknown_0000[1] != 0) {
restored = true;
reinterpret_cast<ClientItemLists*>(&g_session)->AddItem1710(material, 0);
}
}
if (restored) {
RefreshItemWindows(&g_windowMgr);
}
if (g_windowMgr.unknown_01D4) {
reinterpret_cast<UIWindow*>(g_windowMgr.unknown_01D4)->SendMsg(nullptr, 23, 0, 0, 0, 0);
}
this->m_frameContext->windows.CloseWindow(80);
return 0;
}
return 0;
}
case 40:
this->makeType = static_cast<int>(a);
this->Invalidate();
return 0;
case 75: {
const char* name = reinterpret_cast<const char*>(a);
for (int index = 2; index >= 0; --index) {
ITEM_INFO& material = this->materials[index];
if (material.unknown_0000[1] != 0 && material.itemId == name) {
reinterpret_cast<ClientItemLists*>(&g_session)->AddItem1710(material, 1);
material.Reset();
this->Invalidate();
return 0;
}
}
return 0;
}
case 123: {
const auto* bytes = reinterpret_cast<const unsigned char*>(a);
std::uint16_t marker;
std::memcpy(&marker, bytes, sizeof(marker));
unsigned offset = 6;
if (marker == 22000) {
while (static_cast<unsigned>(b) > offset) {
std::int16_t kind;
std::uint32_t size;
std::memcpy(&kind, bytes + offset, sizeof(kind));
std::memcpy(&size, bytes + offset + 2, sizeof(size));
offset += 6;
if (kind == 22001) {
break;
}
if (kind == 22002) {
std::memcpy(&this->makeType, bytes + offset, size);
offset += size;
this->SendMsg(nullptr, 40, this->makeType, 0, 0, 0);
} else {
offset += size;
}
}
}
return 0;
}
}
return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d);
}