rodecomp/Source/Render
ragnarok-clanker fec919b88e Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
Batch #13186 by ragnarok-clanker: forced by an admin (40 lower score(s), 206 changed function(s)); checked with 620 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Client/Stove/StovePCSDK.h, Source/Client/Timer.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/RenderObject.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/ServiceOptions.h, Source/Contents/Skills/SkillTreeScript.h, Source/Render/DX9/D3DX9Runtime.h, Source/Resource/GifResource.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Cooldowns/CooldownOwner.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/Utility/EncryptedName.h.
2026-11-06 10:56:48 +00:00
..
DeviceContext Decompile 3 functions in Source/UI/Window/UIWindow.cpp, Source/UI/UIScrollWnd.cpp, ... 2026-11-06 01:11:53 +00:00
DX7 Decompile 10 functions in Source/Contents/Items/RuneSystem.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.cpp, ... 2026-11-06 05:23:24 +00:00
DX9 Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
Primitives Decompile 2 functions in Source/Render/Primitives/ScreenLine.cpp, Source/Render/ScreenGeometry.cpp, ... 2026-11-05 14:23:13 +00:00
Projection Decompile fn_02076 (RendererViewport::Ray) 2026-11-05 04:27:53 +00:00
Text Decompile fn_17772 (TextContext::CodePage) 2026-11-05 23:40:18 +00:00
Textures Decompile 3 functions in Source/UI/Window/UIWindow.cpp, Source/UI/UIScrollWnd.cpp, ... 2026-11-06 01:11:53 +00:00
ActionSpriteDrawing.cpp Decompile 2 functions in Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, ... 2026-10-28 23:12:39 +00:00
ActionSpriteDrawing.h Decompile 2 functions in Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, ... 2026-10-28 23:12:39 +00:00
AlphaQueuesDX7.cpp Maintenance: [forced, user-approved] R10a: remove the invented DX7 view structs RendererDX7Operations {owner, device}, QueuedDrawingD 2026-11-03 14:00:14 +00:00
AlphaRectangle.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
AuxiliaryQueuesDX7.cpp Maintenance: [forced, user-approved] R10a: remove the invented DX7 view structs RendererDX7Operations {owner, device}, QueuedDrawingD 2026-11-03 14:00:14 +00:00
AuxiliarySubmission.cpp Decompile 2 functions in Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h 2026-10-29 15:29:34 +00:00
AuxiliarySubmission.h Decompile 2 functions in Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h 2026-10-29 15:29:34 +00:00
BitmapDrawing.cpp Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ... 2026-10-27 10:19:58 +00:00
BitmapDrawing.h Decompile 2 functions in Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, ... 2026-10-27 10:19:58 +00:00
BlendColor.cpp Decompile 3 functions in Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, ... 2026-11-05 03:41:18 +00:00
BlendColor.h Decompile 3 functions in Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, ... 2026-11-05 03:41:18 +00:00
DeviceCapabilitiesDX9.cpp Decompile fn_01912 (DeviceOwnerDX9::CanAutoGenerateMipmaps) 2026-10-28 19:46:09 +00:00
DeviceSelection.cpp Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
DeviceSelection.h Maintenance: Define every global once in its owner unit; session members replace member globals 2026-10-26 18:34:25 +00:00
Direct3DErrors.cpp Decompile 2 functions in Source/Render/Direct3DErrors.cpp 2026-11-04 17:09:21 +00:00
Direct3DErrors.h Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
DisplayMode.cpp Decompile fn_02372 (EnumerateDisplayModesDX9) 2026-11-05 00:35:30 +00:00
DisplayMode.h Decompile fn_02272 (DisplayMode::Matches) 2026-10-30 02:32:40 +00:00
OpaqueQueuesDX7.cpp Maintenance: [forced, user-approved] R10a: remove the invented DX7 view structs RendererDX7Operations {owner, device}, QueuedDrawingD 2026-11-03 14:00:14 +00:00
RenderAdapter.cpp Decompile 4 functions in Source/Render/RenderAdapter.cpp 2026-11-05 03:29:26 +00:00
RenderAdapter.h Confirm fn_02375 (InitializeConfiguredDeviceDX9) 2026-11-04 18:55:00 +00:00
RenderBackends.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
RenderBackends.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
Renderer.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
Renderer.h Confirm fn_02222 (CRendererDX9::Draw) 2026-11-05 03:50:20 +00:00
RendererBackBuffer.h Decompile 2 functions in Source/Render/DX7/BackBufferDX7.cpp, Source/Render/DX7/DeviceOwnerDX7.h, ... 2026-11-04 18:54:31 +00:00
RendererDX7.cpp Maintenance: [forced, user-approved] R10b: remove invented RendererPresentation, RendererPresentationDX7 and TextureDX7Context. Evide 2026-11-03 14:14:42 +00:00
RendererDX7.h Confirm fn_07871 (BitmapImage::DecodeJpeg) 2026-11-05 09:11:28 +00:00
RenderSystemBase.h Decompile 3 functions in Source/Render/RenderSystemBase.h, Source/Render/DX7/RenderSystemDX7.h, ... 2026-11-05 04:44:20 +00:00
ScreenGeometry.cpp Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir 2026-11-06 10:56:48 +00:00
ScreenGeometry.h Decompile 2 functions in Source/Render/Primitives/ScreenLine.cpp, Source/Render/ScreenGeometry.cpp, ... 2026-11-05 14:23:13 +00:00
ScreenRectangle.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ScreenRectangle.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
SpriteGeometry.cpp Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their 2026-11-03 12:41:12 +00:00
SpriteGeometry.h Maintenance: [forced, user-approved] R7b+R7c (resubmit of returned 10244, rebased on 947ce989): remove the invented FogConfiguration, 2026-11-03 12:07:29 +00:00
SpriteQuad.cpp Decompile 2 functions in Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, ... 2026-10-28 23:12:39 +00:00
SpriteQuad.h Decompile 2 functions in Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, ... 2026-10-28 23:12:39 +00:00
TextureQuad.cpp Decompile fn_17826 (CMode::DrawTexture) 2026-10-28 19:49:26 +00:00
TextureQuad.h Maintenance: [forced, user-approved] R7b+R7c (resubmit of returned 10244, rebased on 947ce989): remove the invented FogConfiguration, 2026-11-03 12:07:29 +00:00
TextureStageModes.h 📝 docs(models,render): added inlined comments to functions 2026-10-27 09:57:08 +01:00
UIRPDataDrawing.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ViewportProjection.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00