rodecomp/Source/UI/Items
ragnarok-clanker 3659ac2f71 Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188
Batch #10213 by ragnarok-clanker: forced by an admin (38 lower score(s), 147 changed function(s)); checked with 352 compiled unit(s), including every includer of Source/Client/Mode/ModeDragState.h, Source/Client/Session.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/Items/ItemLink.h, Source/Contents/Items/ItemResources.h, Source/UI/Shop/ItemDrawing.h, Source/UI/Shortcuts/ShortcutPainting.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Text/TextWrapping.h, Source/UI/Text/UIBalloonText.h, Source/UI/UIStaticItem.h.
2026-11-02 23:43:46 +00:00
..
MergeItemWnd.cpp Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
MergeItemWnd.h Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UICardItemIllustWnd.h Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UIEquipWnd.h Maintenance: [forced, user-approved] Resubmit of #10124 (returned only for 143 changed peer-confirmed scores). Remove fabricated UIFr 2026-11-02 17:48:48 +00:00
UIExchangeWnd.h Decompile fn_12222 (UIExchangeWnd::Paint) 2026-11-02 14:35:23 +00:00
UIGameItem.cpp Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
UIGameItem.h Decompile fn_14482 (CUIGameItem::Slot28) 2026-10-30 20:58:46 +00:00
UIIllustWnd.cpp Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UIIllustWnd.h Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UIItemCollectionWnd.h Maintenance: [forced, user-approved] Resubmit of #10124 (returned only for 143 changed peer-confirmed scores). Remove fabricated UIFr 2026-11-02 17:48:48 +00:00
UIItemIdentifyWnd.h Maintenance: [forced, user-approved] Resubmit of #10124 (returned only for 143 changed peer-confirmed scores). Remove fabricated UIFr 2026-11-02 17:48:48 +00:00
UIItemParamChangeDisplayWnd.cpp Maintenance: [forced, user-approved] Resubmit of #10124 (returned only for 143 changed peer-confirmed scores). Remove fabricated UIFr 2026-11-02 17:48:48 +00:00
UIItemParamChangeDisplayWnd.h Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UIItemRepairWnd.cpp Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
UIItemRepairWnd.h Maintenance: [forced, user-approved] Remove fabricated UIListBoxContext and NavigationDestination (family B; follow-up to #10188). Ev 2026-11-02 20:18:32 +00:00
UIMakeTargetListWnd.cpp Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
UIMakeTargetListWnd.h Maintenance: [forced, user-approved] Remove fabricated UIListBoxContext and NavigationDestination (family B; follow-up to #10188). Ev 2026-11-02 20:18:32 +00:00
UIMakeTargetProcessWnd.cpp Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
UIMakeTargetProcessWnd.h Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UIMakeTargetResultWnd.h Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UINotifyItemObtainWnd.h Maintenance: [forced, user-approved] Resubmit of #10124 (returned only for 143 changed peer-confirmed scores). Remove fabricated UIFr 2026-11-02 17:48:48 +00:00
UISpellListWnd.h Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UISwapEquipmentWnd.cpp Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
UISwapEquipmentWnd.h Maintenance: [forced, user-approved] Remove fabricated UIButtonContext (follow-up to #10125). Original button code reads globals dire 2026-11-02 18:51:23 +00:00
UIWeaponRefineWnd.cpp Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
UIWeaponRefineWnd.h Maintenance: [forced, user-approved] Remove fabricated UIListBoxContext and NavigationDestination (family B; follow-up to #10188). Ev 2026-11-02 20:18:32 +00:00