Batch #5885 by Yommy: 2 byte-identical, 5 confirmed by peer review. - fn_21279 CGameMode::GetSkillAttackRange: logic confirmed by peer review - fn_21280 CGameMode::TerrainHeight: byte-identical - fn_21281 CGameMode::TerrainWidth: byte-identical - fn_21283 CGameMode::LocationText: logic confirmed by peer review - fn_21284 CGameMode::HasInventoryItem: logic confirmed by peer review - fn_21285 CGameMode::HasResurrectionItem: logic confirmed by peer review - fn_21287 CGameMode::SendMousePointerState: logic confirmed by peer review Peer-reviewed-by: kyoshi, Romain, Snow, Qwenkler3.8, SapitoSucio Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). |
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| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Interface | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||
| ActorPickNode.cpp | ||
| ActorPickNode.h | ||
| LexiconTrie.cpp | ||