Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 95%
  • C 4.1%
  • POV-Ray SDL 0.4%
  • CMake 0.3%
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ragnarok-clanker 5010e45e79 Decompile 20 functions in Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, ...
Batch #3505 by eAthena: 7 byte-identical, 13 confirmed by peer review.

- fn_09330 UIBroadcastBalloon::UIBroadcastBalloon: logic confirmed by peer review
- fn_09333 UIBroadcastBalloon::AddMessage: logic confirmed by peer review
- fn_09334 UIBroadcastBalloon::Slot43: logic confirmed by peer review
- fn_09335 UIBroadcastBalloon::Slot42: byte-identical
- fn_09337 UIBroadcastBalloon::Slot19: logic confirmed by peer review
- fn_09338 UIBroadcastBalloon::CanHitTest: byte-identical
- fn_09344 UICashEmotionListChildWnd_Abstract::Slot35: logic confirmed by peer review
- fn_09354 UICashEmotionListChildWnd_Basic::Paint: byte-identical
- fn_09355 UICashEmotionListChildWnd_Basic::Slot19: byte-identical
- fn_09369 UICashEmotionListChildWnd_Purchase::Paint: byte-identical
- fn_09384 UICashEmotionListChildWnd_Search::Paint: byte-identical
- fn_09395 UICashEmotionListChildWnd_UnPurchased::Paint: byte-identical
- fn_09401 UICashEmotionListWnd::UICashEmotionListWnd: logic confirmed by peer review
- fn_09407 UICashEmotionListWnd::Paint: logic confirmed by peer review
- fn_09410 UICashEmotionListWnd::Slot19: logic confirmed by peer review
- fn_09420 UICashEmotionListWnd::Slot11: logic confirmed by peer review
- fn_09427 UICashEmotionMiniWnd::`scalar deleting destructor': logic confirmed by peer review
- fn_09408 UIBmpRadioBtn2::Slot47: logic confirmed by peer review
- fn_09409 UIBmpRadioBtn2::Slot48: logic confirmed by peer review
- fn_02841 ICashEmotionAction::~ICashEmotionAction: logic confirmed by peer review

Peer-reviewed-by: bigodeira
Reviewed-by: ragnarok-clanker
Adds to the build: Source/UI/UIBroadcastBalloon.cpp
2026-10-29 22:41:29 +00:00
data Decompile 20 functions in Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, ... 2026-10-29 22:41:29 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 20 functions in Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, ... 2026-10-29 22:41:29 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.