Batch #1826 by Yommy: 3 byte-identical, 0 confirmed by peer review. - fn_07882 CEmblemRes::Unload: byte-identical - fn_07883 CEmblemRes::Slot02: byte-identical - fn_07884 CEmblemRes::IsTransient: byte-identical Merged automatically: every function is byte-identical to the original. Adds to the build: Source/Resource/EmblemResource.cpp
21 lines
557 B
C++
21 lines
557 B
C++
#ifndef RAGNAROK_SOURCE_RESOURCE_EMBLEMRESOURCE_H
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#define RAGNAROK_SOURCE_RESOURCE_EMBLEMRESOURCE_H
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#include "Resource/GifResource.h"
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#include "Resource/Resource.h"
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class CEmblemRes : public CRes {
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public:
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explicit CEmblemRes(BitmapResourceContext& context);
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~CEmblemRes() override;
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void Slot02() override;
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bool IsTransient() override;
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CEmblemRes* Create() override;
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bool Load(const char* name) override;
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void Unload() override;
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void MissingFile(CRenderSystemBase* system, const char* name) override;
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/* 0110 */ CGifRes gif;
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};
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#endif
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