rodecomp/Source/UI/Window/UISelCharForUServerWnd.h
ragnarok-clanker fec919b88e Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
Batch #13186 by ragnarok-clanker: forced by an admin (40 lower score(s), 206 changed function(s)); checked with 620 compiled unit(s), including every includer of Source/Archive/GPak.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Client/Stove/StovePCSDK.h, Source/Client/Timer.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/RenderObject.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/ServiceOptions.h, Source/Contents/Skills/SkillTreeScript.h, Source/Render/DX9/D3DX9Runtime.h, Source/Resource/GifResource.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Cooldowns/CooldownOwner.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/Utility/EncryptedName.h.
2026-11-06 10:56:48 +00:00

37 lines
1.1 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UISELCHARFORUSERVERWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UISELCHARFORUSERVERWND_H
#include "UI/Window/UIFrameWnd.h"
#include "UI/Window/UINewSelectCharWnd.h"
#include <cstdint>
#include <string>
#include <vector>
class UIBitmapButton;
class UICharInfoBalloonText;
class UISelCharForUServerWnd : public UIFrameWnd {
public:
UISelCharForUServerWnd();
void Slot15(int width, int height) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void Slot27(int x, int y) override;
void Paint() override;
void UpdateCharInfoBalloon(int x, int y, std::uint32_t color);
protected:
/* 00B4 */ CharSlotInfo m_slots[18];
/* 192C */ int m_slotEnabled[18];
/* 1974 */ short unknown_1974[18];
/* 1998 */ std::uint32_t m_startTime;
/* 199C */ UIWindow* m_checkBoxes[18];
/* 19E4 */ UIBitmapButton* unknown_19E4;
/* 19E8 */ UICharInfoBalloonText* unknown_19E8;
/* 19EC */ std::vector<std::string> unknown_19EC;
/* 19F8 */ int m_checkedCount;
/* 19FC */ int m_columns;
};
#endif