rodecomp/Source/Contents/World
ragnarok-clanker 408f0d6674 Maintenance: [forced, user-approved] Family S1: move IsMonsterClass (fn_21065, 0xCADC90) from CGameActor to CSession and drop reinter
Batch #10272 by ragnarok-clanker: forced by an admin (1 lower score(s), 7 changed function(s)); checked with 282 compiled unit(s), including every includer of Source/Client/Session.h, Source/Contents/Actors/GameActor.h.
2026-11-03 14:56:56 +00:00
..
SkyBox.cpp Decompile 5 functions in Source/Contents/World/SkyBox.cpp, Source/Contents/World/SkyBox.h 2026-10-30 12:14:40 +00:00
SkyBox.h Decompile 4 functions in Source/Contents/World/SkyBox.cpp, Source/Contents/World/SkyBox.h 2026-10-30 11:55:02 +00:00
World.h Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
WorldActors.cpp Decompile 2 functions in Source/Contents/World/WorldActors.cpp, Source/Contents/World/World.h, ... 2026-10-31 15:11:25 +00:00
WorldEffects.cpp Decompile fn_17682 (CWorld::LoadMapEffects) 2026-10-31 18:20:17 +00:00
WorldEnvironment.h Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
WorldGroundImport.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
WorldModelLoading.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
WorldModelLoading.h Maintenance: [forced, user-approved] Family W3: remove invented ModelLightingContext and WorldModelLoading. Evidence: C3dActor::Prepa 2026-11-03 12:59:38 +00:00
WorldModelView.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
WorldModelView.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
WorldObjects.cpp Maintenance: [forced, user-approved] Family S1: move IsMonsterClass (fn_21065, 0xCADC90) from CGameActor to CSession and drop reinter 2026-11-03 14:56:56 +00:00
WorldOcclusion.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
WorldOcclusion.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldProximity.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
WorldProximity.h Decompile 5 functions in Source/Client/ReplayPacketRecorder.h, Source/Contents/Emblems/EmblemUpload.h, ... 2026-10-28 16:45:10 +00:00
WorldRayQuery.cpp Decompile fn_17650 (WorldRayQuery::WorldRayQuery) 2026-10-31 15:43:37 +00:00
WorldRayQuery.h Decompile fn_17650 (WorldRayQuery::WorldRayQuery) 2026-10-31 15:43:37 +00:00
WorldSpatialInitialization.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
WorldSpatialInitialization.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
WorldSpatialTree.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
WorldSpatialTree.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
WorldTerrainPicking.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
WorldTerrainPicking.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WorldViewSpatial.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00