Batch #10232 by ragnarok-clanker: forced by an admin (22 lower score(s), 263 changed function(s)); checked with 562 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h, Source/Client/ReplayPacketRecorder.h, Source/Client/Session.h, Source/Contents/NavigationManager.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowDialogs.h.
128 lines
3.6 KiB
C++
128 lines
3.6 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_ENTRYQUEUE_UIENTRYQUEUEWND_H
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#define RAGNAROK_SOURCE_UI_ENTRYQUEUE_UIENTRYQUEUEWND_H
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#include "Contents/UserData/NormalItemSlots.h"
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#include "UI/Lists/UIListBox.h"
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#include "UI/Window/UIFrameWnd.h"
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#include <cstddef>
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#include <cstdint>
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#include <map>
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#include <string>
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class UIBitmapButton;
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class UIStaticText;
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struct EntryQueueInfo;
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class UITextViewer;
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class UIEntryQueueHelpWnd : public UIFrameWnd {
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public:
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UIEntryQueueHelpWnd();
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void Slot15(int width, int height) override;
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void Slot18() override;
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void Slot19() override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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protected:
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void* unknown_entryQueue;
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public:
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/* 00B4 */ UITextViewer* m_viewer;
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/* 00B8 */ UIBitmapButton* m_close;
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};
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class UIEntryQueueListBox : public UIListBox {
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public:
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UIEntryQueueListBox();
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~UIEntryQueueListBox() override;
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void Slot31(int x, int y) override;
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virtual void AddEntry(const char* name, int value);
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virtual int EntryValue(int index);
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/* 00D4 */ std::map<std::string, int> m_entries;
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};
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class UIEntryQueueRequestWnd : public UIFrameWnd {
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public:
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UIEntryQueueRequestWnd();
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~UIEntryQueueRequestWnd() override;
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void Slot18() override;
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void Slot19() override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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bool Create();
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protected:
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void* unknown_entryQueue;
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public:
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/* 00B4 */ UITextViewer* m_viewer;
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/* 00B8 */ UIBitmapButton* m_ok;
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/* 00BC */ UIBitmapButton* m_cancel;
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/* 00C0 */ unsigned m_interval;
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/* 00C4 */ unsigned m_elapsed;
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/* 00C8 */ unsigned m_delta;
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/* 00CC */ unsigned m_lastTick;
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/* 00D0 */ UIStaticText* m_countdown;
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};
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class UIEntryQueueStandByWnd : public UIFrameWnd {
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public:
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UIEntryQueueStandByWnd();
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~UIEntryQueueStandByWnd() override;
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void Slot18() override;
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void Slot19() override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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bool Create();
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void SetInfo(const char* queueName, int waiting, int ranking);
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protected:
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void* unknown_entryQueue;
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public:
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/* 00B4 */ std::string m_queueName;
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/* 00CC */ int m_waiting;
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/* 00D0 */ int m_ranking;
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/* 00D4 */ UITextViewer* m_viewer;
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/* 00D8 */ UIBitmapButton* m_cancel;
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/* 00DC */ UIBitmapButton* m_close;
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/* 00E0 */ char m_queueText[0x104];
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/* 01E4 */ char m_waitingText[0x104];
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/* 02E8 */ char m_rankingText[0x104];
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};
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class UIEntryQueueWnd : public UIFrameWnd {
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public:
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UIEntryQueueWnd();
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~UIEntryQueueWnd() override;
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void Slot11() override;
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void Slot15(int width, int height) override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) override;
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int SelectedIndex();
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void SelectQueue(EntryQueueInfo* info);
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bool ConfirmApply(const char* type);
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/* 00BC */ unsigned char unknown_00BC[0x8];
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/* 00C4 */ UIStaticText* m_labels[7];
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/* 00E0 */ UIStaticText* m_values[7];
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/* 00FC */ UIEntryQueueListBox* m_list;
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/* 0100 */ EntryQueueWndInfo* saved;
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protected:
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void* unknown_entryQueue;
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void* unknown_listContext;
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UIBitmapButton* m_applyButtons[3];
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UIBitmapButton* m_helpButton;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(offsetof(UIEntryQueueWnd, m_labels) == 0xC4);
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static_assert(offsetof(UIEntryQueueWnd, m_values) == 0xE0);
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static_assert(offsetof(UIEntryQueueWnd, m_list) == 0xFC);
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static_assert(offsetof(UIEntryQueueWnd, saved) == 0x100);
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#endif
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#endif
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