rodecomp/Source/UI/UIScrollWnd.h
ragnarok-clanker 9df2767518 Maintenance: [forced, user-approved] Family F2b (completes F2a #10217): UIWindowContext removed entirely. F2a's notes said the lower-
Batch #10227 by ragnarok-clanker: forced by an admin (12 lower score(s), 91 changed function(s)); checked with 401 compiled unit(s), including every includer of Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UITextViewer.h, Source/UI/UIScrollWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/WindowDialogs.h.
2026-11-03 09:28:09 +00:00

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1.6 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_UISCROLLWND_H
#define RAGNAROK_SOURCE_UI_UISCROLLWND_H
#include "UI/Window/UIWindow.h"
#include <map>
#include <utility>
class CTexture;
class UIScrollBar;
class UIScrollWnd : public UIWindow {
public:
UIScrollWnd(int width, int height, unsigned char cached);
~UIScrollWnd() override;
void Resize(int width, int height) override;
void Slot15(int width, int height) override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
RenderPrimitive* DrawPrimitive() override;
virtual void Slot53();
RenderPrimitive* BuildPrimitive(int x, int y, int sourceX, int sourceY, int width, int height, CTexture* texture, std::uint32_t color);
void Clear();
void RemoveChild(UIWindow* child, unsigned char destroy);
void AddScrollChild(UIWindow* child);
void MoveScrollChild(UIWindow* child, int x, int y);
// INLINED
int& ViewWidth() {
return reinterpret_cast<int&>(this->unknown_007C);
}
bool Update(int redraw) override;
bool UpdateCached(int redraw);
bool UpdateChild(UIWindow* child, int redraw);
/* 0080 */ int viewHeight;
/* 0084 */ int contentWidth;
/* 0088 */ int contentHeight;
/* 008C */ UIScrollBar* horizontalBar;
/* 0090 */ UIScrollBar* scrollBar;
/* 0094 */ int scrollBarWidth;
/* 0098 */ int scrollBarHeight;
/* 009C */ int unknown_009C;
/* 00A0 */ int scrollPosition;
/* 00A4 */ unsigned char unknown_00A4;
/* 00A5 */ unsigned char wheelScroll;
/* 00A8 */ std::map<UIWindow*, std::pair<int, int>> childOrigins;
};
#endif