rodecomp/Source
ragnarok-clanker 514da171b8 Decompile 2 functions in Source/Contents/Camera/CameraQueries.cpp, Source/Contents/Camera/Camera.h, ...
Batch #11580 by cremane: 0 byte-identical, 2 confirmed by peer review.

- fn_17924 CameraFrame::Forward: logic confirmed by peer review
- fn_17925 CView::AlternateView: logic confirmed by peer review

Peer-reviewed-by: Yommy, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 03:40:55 +00:00
..
Archive Confirm fn_18108 (CMemMapPakFile::~CMemMapPakFile) 2026-11-05 03:15:21 +00:00
Client Confirm fn_23791 (CSession::GetMonsterTalkText) 2026-11-05 03:40:35 +00:00
Contents Decompile 2 functions in Source/Contents/Camera/CameraQueries.cpp, Source/Contents/Camera/Camera.h, ... 2026-11-05 03:40:55 +00:00
File Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp 2026-11-05 00:04:46 +00:00
Render Decompile 4 functions in Source/Render/RenderAdapter.cpp 2026-11-05 03:29:26 +00:00
Resource Decompile 2 functions in Source/Resource/Models/AnimatedModelResource.cpp 2026-11-05 03:38:31 +00:00
Script Decompile fn_18333 (LuaScript::TableInteger) 2026-11-04 23:25:26 +00:00
Security Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
UI Decompile 2 functions in Source/UI/Edit/UIEditLinks.cpp, Source/UI/Edit/UIEditCtrl3.cpp, ... 2026-11-05 03:39:07 +00:00
Utility Decompile fn_13833 (WrapRichText) 2026-11-05 03:36:50 +00:00
ActorPickNode.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00