Batch #14938 by ragnarok-clanker: no function's compiled code changes; checked with 162 compiled unit(s).
44 lines
1.8 KiB
C++
44 lines
1.8 KiB
C++
#include "Client/Mode/CGameMode.h"
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#include "Client/Session.h"
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#include "Contents/MessageTable.h"
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#include "Network/ActorNamePacket.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Window/UIPetInfoWnd.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstdio>
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#include <string>
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// OFFSET: 0x00D1DFB0
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// FUNCTION: fn_21632
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void CGameMode::ReceiveActorNameAll(const ActorNameAllPacket* packet) {
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this->nameCard.Set(packet->actorId, std::string(packet->name, packet->name + sizeof(packet->name)).c_str(),
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std::string(packet->partyName, packet->partyName + sizeof(packet->partyName)).c_str(),
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std::string(packet->guildName, packet->guildName + sizeof(packet->guildName)).c_str(),
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std::string(packet->positionName, packet->positionName + sizeof(packet->positionName)).c_str(), std::string(), std::string(), 0);
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}
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// OFFSET: 0x00D1E3D0
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// FUNCTION: fn_21633
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void CGameMode::ReceiveActorNameTitle(const ActorNameTitlePacket* packet) {
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this->nameCard.Set(packet->actorId, std::string(packet->name, packet->name + sizeof(packet->name)).c_str(), std::string(), std::string(), std::string(),
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std::string(), packet->title, packet->groupId);
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if (packet->actorId == g_session.unknown_1010) {
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std::sprintf(g_session.unknown_1018, packet->name);
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if (UIPetInfoWnd* window = static_cast<UIPetInfoWnd*>(g_windowMgr.window_038C)) {
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window->nameEdit->SetText(packet->name);
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}
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}
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}
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// OFFSET: 0x00D1DB50
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// FUNCTION: fn_21631
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void CGameMode::ReceivePlayerNameUpdate(const PlayerNameUpdatePacket* packet) {
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if (packet->type == 4 || packet->type == 3) {
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std::string name = packet->type == 4 ? std::string(LookupMessage(MSI_NAMELESS_USER))
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: std::string(std::string(packet->name, packet->name + sizeof(packet->name)).c_str());
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SetPlayerName(packet->characterId, name);
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}
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}
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