Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 97.8%
  • C 1.8%
  • POV-Ray SDL 0.2%
  • CMake 0.1%
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ragnarok-clanker 53430132ed Decompile 14 functions in Source/Client/Input/VietnameseInput.cpp, Source/Client/Input/VietnameseInput.h, ...
Batch #4497 by eAthena: 3 byte-identical, 11 confirmed by peer review.

- fn_18304 NotifyImeHelper: logic confirmed by peer review
- fn_18307 TELEXInputMode::TELEXInputMode: logic confirmed by peer review
- fn_18308 TELEXInputMode::Convert: logic confirmed by peer review
- fn_18309 TELEXInputMode::IsModifierKey: logic confirmed by peer review
- fn_18310 CInputMode::Reset: byte-identical
- fn_18311 CVietnameseInput::CVietnameseInput: byte-identical
- fn_18312 CVietnameseInput::Release: byte-identical
- fn_18313 CVietnameseInput::Compose: logic confirmed by peer review
- fn_18314 CVietnameseInput::SetMode: logic confirmed by peer review
- fn_18315 CVietnameseInput::IsComposeKey: logic confirmed by peer review
- fn_18316 CVietnameseInput::Reset: logic confirmed by peer review
- fn_18317 VNIInputMode::VNIInputMode: logic confirmed by peer review
- fn_18318 VNIInputMode::Convert: logic confirmed by peer review
- fn_18319 VNIInputMode::IsModifierKey: logic confirmed by peer review

Peer-reviewed-by: willerthal, youko, KWDev
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Client/Input/VietnameseInput.cpp, Source/Client/Input/ImeHelper.cpp
2026-10-30 03:37:33 +00:00
data Decompile 14 functions in Source/Client/Input/VietnameseInput.cpp, Source/Client/Input/VietnameseInput.h, ... 2026-10-30 03:37:33 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 14 functions in Source/Client/Input/VietnameseInput.cpp, Source/Client/Input/VietnameseInput.h, ... 2026-10-30 03:37:33 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.