Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 97.8%
- C 1.8%
- POV-Ray SDL 0.2%
- CMake 0.1%
Batch #4497 by eAthena: 3 byte-identical, 11 confirmed by peer review. - fn_18304 NotifyImeHelper: logic confirmed by peer review - fn_18307 TELEXInputMode::TELEXInputMode: logic confirmed by peer review - fn_18308 TELEXInputMode::Convert: logic confirmed by peer review - fn_18309 TELEXInputMode::IsModifierKey: logic confirmed by peer review - fn_18310 CInputMode::Reset: byte-identical - fn_18311 CVietnameseInput::CVietnameseInput: byte-identical - fn_18312 CVietnameseInput::Release: byte-identical - fn_18313 CVietnameseInput::Compose: logic confirmed by peer review - fn_18314 CVietnameseInput::SetMode: logic confirmed by peer review - fn_18315 CVietnameseInput::IsComposeKey: logic confirmed by peer review - fn_18316 CVietnameseInput::Reset: logic confirmed by peer review - fn_18317 VNIInputMode::VNIInputMode: logic confirmed by peer review - fn_18318 VNIInputMode::Convert: logic confirmed by peer review - fn_18319 VNIInputMode::IsModifierKey: logic confirmed by peer review Peer-reviewed-by: willerthal, youko, KWDev Reviewed-by: ragnarok-clanker Adds to the build: Source/Client/Input/VietnameseInput.cpp, Source/Client/Input/ImeHelper.cpp |
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| data | ||
| scripts/workspace | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
Clank Together
This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs
instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds
their addresses in every client build, so a new client version needs new addresses, not a retagged tree.
data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source.
See AGENTS.md for how to contribute.