rodecomp/Source/UI/Layout/SnapMgr.cpp
ragnarok-clanker ca690786a0 Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
Batch #14874 by ragnarok-clanker: no function's compiled code changes; checked with 651 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/Camera/Camera.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/SkillInfo.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/Resource.h, Source/UI/Acceptance/UIAutoMessageWnd.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBitmapButton2.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionMiniWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Emotion/UIEmotionWnd.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIBitmapTab.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWordDisplayWnd.h.
2026-11-07 21:38:02 +00:00

360 lines
8.5 KiB
C++

#include "UI/Layout/SnapMgr.h"
#include "UI/Layout/SnapObject.h"
#include "UI/Window/UIWindow.h"
#include "Render/Renderer.h"
#include "UI/Window/UIWindowMgr.h"
// STATIC: 0x01334698
// GLOBAL: gl_21916
const int g_snapOppositeSide[4] = {2, 3, 0, 1};
// STATIC: 0x013346A8
// GLOBAL: gl_21918
bool g_snapEnabled = true;
// STATIC: 0x013346A4
// GLOBAL: gl_21917
int g_snapDirection = 1;
// GLOBAL: gl_24655
CSnapMgr g_snapMgr;
namespace {
// INLINED
int Magnitude(int value) {
return value < 0 ? (0 - value) : value;
}
}
// OFFSET: 0x007E2DB0
// FUNCTION: fn_09714
bool SnapObject::ContainsUpward(SnapObject* target) {
if (this == target) {
return true;
}
for (auto next = this->edges[1].begin(); next != this->edges[1].end(); ++next) {
if ((*next)->ContainsUpward(target)) {
return true;
}
}
return false;
}
// OFFSET: 0x007E21D0
// FUNCTION: fn_09694
CSnapMgr::CSnapMgr() : root(nullptr) {
}
// OFFSET: 0x007E23D0
// FUNCTION: fn_09697
CSnapMgr::~CSnapMgr() {
this->Clear();
}
// INLINED
SnapObject* CSnapMgr::Find(const UIWindow* window) const {
for (SnapObject* object : this->objects) {
if (object->window == window) {
return object;
}
}
return nullptr;
}
// INLINED
void CSnapMgr::ResetVisited() {
for (SnapObject* object : this->objects) {
object->visited = 0;
}
}
// OFFSET: 0x007E25C0
// FUNCTION: fn_09700
void CSnapMgr::SetRoot(UIWindow* window) {
if (!g_snapEnabled || this->Find(window) || this->root) {
return;
}
SnapObject* object = new SnapObject;
object->window = window;
this->root = object;
this->objects.push_back(object);
}
// OFFSET: 0x007E2670
// FUNCTION: fn_09701
void CSnapMgr::Add(UIWindow* window) {
if (!g_snapEnabled || (this->root && this->root->window == window) || this->Find(window)) {
return;
}
SnapObject* object = new SnapObject;
object->window = window;
this->UpdateLinks(object);
this->objects.push_back(object);
}
// OFFSET: 0x007E2D20
// FUNCTION: fn_09712
bool CSnapMgr::IsRoot(const UIWindow* window) const {
if (!this->root) {
return false;
}
return this->root->window == window;
}
// OFFSET: 0x007E2D80
// FUNCTION: fn_09713
bool CSnapMgr::Contains(const UIWindow* window) const {
if (this->Find(window)) {
return true;
}
return false;
}
// OFFSET: 0x007E2BA0
// FUNCTION: fn_09709
bool CSnapMgr::Connected(UIWindow* from, UIWindow* to) {
this->ResetVisited();
SnapObject* first = this->Find(from);
if (!first) {
return false;
}
SnapObject* second = this->Find(to);
if (!second) {
return false;
}
return first->Connected(second);
}
// OFFSET: 0x007E2F60
// FUNCTION: fn_09715
bool CSnapMgr::ConnectedToRoot(UIWindow* window) {
if (!this->root || this->root->window == window) {
return false;
}
this->ResetVisited();
SnapObject* object = this->Find(window);
return object && object->Connected(this->root);
}
// OFFSET: 0x007E34C0
// FUNCTION: fn_09719
void CSnapMgr::UpdateLinks(SnapObject* object) {
for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
SnapObject* existing = *entry;
const int side = object->AdjacentSide(*existing);
object->Remove(existing);
existing->Remove(object);
if (side != -1) {
object->edges[side].push_back(existing);
const int opposite = g_snapOppositeSide[side];
if (opposite != -1) {
existing->edges[opposite].push_back(object);
}
}
}
}
// OFFSET: 0x007E29C0
// FUNCTION: fn_09705
void CSnapMgr::Refresh(UIWindow* window) {
if (!this->Find(window)) {
return;
}
for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
this->UpdateLinks(*entry);
}
}
// OFFSET: 0x007E2720
// FUNCTION: fn_09702
void CSnapMgr::CaptureOrigins(UIWindow* window) {
if (!this->root || !window || window != this->root->window) {
return;
}
for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
UIWindow* member = (*entry)->window;
if (member && this->ConnectedToRoot(member)) {
member->StoreMoveOrigin();
}
}
}
// OFFSET: 0x007E2A10
// FUNCTION: fn_09706
void CSnapMgr::ConstrainGroup(UIWindow* window, int& dx, int& dy) {
if (!this->root) {
return;
}
int resultX = 0, resultY = 0;
if (window == this->root->window) {
for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
UIWindow* member = (*entry)->window;
if (!this->ConnectedToRoot(member)) {
continue;
}
const int savedY = member->geometry.y;
member->MoveFromOrigin(dx, dy);
int x, y;
g_windowMgr.ConstrainSnap(member, x, y, 1);
member->geometry.x = savedY;
if (Magnitude(resultX) < Magnitude(x)) {
resultX = x;
}
if (Magnitude(resultY) < Magnitude(y)) {
resultY = y;
}
}
}
dx = resultX;
dy = resultY;
}
// OFFSET: 0x007E3390
// FUNCTION: fn_09718
void CSnapMgr::MoveConnected(UIWindow* window, int dx, int dy) {
if (!this->root || window != this->root->window) {
return;
}
for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
UIWindow* member = (*entry)->window;
if (this->ConnectedToRoot(member)) {
member->MoveFromOrigin(dx, dy);
g_windowMgr.StoreSnapRectangle(member);
}
}
}
// OFFSET: 0x007E31C0
// FUNCTION: fn_09717
void SnapObject::MoveBranch(int dx, int dy, int side) {
if (side == -1 || this->visited == 1) {
return;
}
this->visited = 1;
if (this->window) {
this->window->geometry.x = (this->window->geometry.x + dx);
this->window->geometry.y = (this->window->geometry.y + dy);
g_windowMgr.StoreSnapRectangle(this->window);
}
for (auto next = this->edges[side].begin(); next != this->edges[side].end(); ++next) {
(*next)->MoveBranch(dx, dy, side);
}
}
// OFFSET: 0x007E2FD0
// FUNCTION: fn_09716
void CSnapMgr::MoveEdge(UIWindow* window, int dx, int dy, int side) {
this->ResetVisited();
SnapObject* object = this->Find(window);
if (!object) {
return;
}
if (side != -1 && object->visited != 1) {
object->visited = 1;
int up = 0, down = 0;
object->AccumulateHeight(up, 1);
const int y = object->window->geometry.y;
const int height = object->window->geometry.height;
object->AccumulateHeight(down, 3);
const int candidateBottom = ((object->window->geometry.y - dy) + down);
const int screenHeight = g_renderer->viewport.height;
if (((y + height) - up) != 0 && (!g_snapMgr.root || g_snapMgr.root != object || candidateBottom == screenHeight)) {
bool moveSelf = side != 3;
if (side == 3) {
bool boundaryAncestor = false;
if (g_snapMgr.root != object) {
for (SnapObject* next : g_snapMgr.root->edges[1]) {
if (next == object) {
boundaryAncestor = true;
break;
}
for (auto above = next->edges[1].begin(); above != next->edges[1].end(); ++above) {
if ((*above)->ContainsUpward(object)) {
boundaryAncestor = true;
break;
}
}
if (boundaryAncestor) {
break;
}
}
}
if (boundaryAncestor || candidateBottom == screenHeight) {
side = g_snapDirection;
dy = (0 - dy);
moveSelf = true;
}
}
if (moveSelf && side == 1 && object->window) {
object->window->geometry.x = (object->window->geometry.x + dx);
object->window->geometry.y = (object->window->geometry.y + dy);
g_windowMgr.StoreSnapRectangle(object->window);
}
}
for (auto next = object->edges[side].begin(); next != object->edges[side].end(); ++next) {
(*next)->MoveBranch(dx, dy, side);
}
}
this->Refresh(window);
}
// OFFSET: 0x007E3600
// FUNCTION: fn_09720
void CSnapMgr::Clear() {
for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
delete *entry;
}
this->objects.clear();
this->root = nullptr;
}
// OFFSET: 0x007E3670
// FUNCTION: fn_09721
void CSnapMgr::Remove(UIWindow* window) {
if (this->root && this->root->window == window) {
this->root = nullptr;
}
for (auto entry = this->objects.begin(); entry != this->objects.end(); ++entry) {
SnapObject* object = *entry;
if (object->window != window) {
continue;
}
delete object;
this->objects.erase(entry);
for (auto remaining = this->objects.begin(); remaining != this->objects.end(); ++remaining) {
(*remaining)->Remove(object);
}
return;
}
}