..
Acceptance
Decompile fn_06594 (ITEM_INFO::UnidentifiedName)
2026-11-12 11:04:10 +00:00
Achievement
Decompile fn_09241 (UIAchListWnd::UpdateScroll)
2026-11-11 22:06:00 +00:00
AdventureGuide
Maintenance: OBFUSCATE_STRING: the client's string encryption is the public-domain Obfuscate library (AY_OBFUSCATE_KEY: every key is
2026-11-11 21:53:17 +00:00
Buttons
Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo
2026-11-12 10:39:57 +00:00
CashEmotion
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
CashShop
Confirm fn_09551 (UICashShopWnd::OnProcess)
2026-11-12 05:17:22 +00:00
Chat
Confirm fn_19580 (CNavigationManager::SelectNodePath)
2026-11-12 05:52:41 +00:00
Clan
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
Cooldowns
Decompile fn_20946 (CooldownState::CooldownState)
2026-11-12 00:40:08 +00:00
Dialogs
Decompile 3 functions in Source/Contents/Skills/SkillActionAlitea.cpp, Source/UI/Dialogs/UIMessageBox.cpp
2026-11-12 11:05:27 +00:00
Edit
Maintenance: ItemListChunkHeader (rebased onto main after 17246): the 6-byte replay chunk header has a real zeroing ctor/dtor. Origin
2026-11-12 10:54:59 +00:00
Emotion
Decompile 10 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Client/Session/Session.h, ...
2026-11-11 11:53:58 +00:00
Enchant
Maintenance: Linkage preludes, part 4: three extern template lines added to game units since parts 1-3 (GameModeNotices, UIEnchantUI,
2026-11-12 10:00:46 +00:00
EntryQueue
Confirm fn_19686 (UIEntryQueueListBox::AddEntry)
2026-11-12 05:18:14 +00:00
Events
Decompile fn_09651 (UICheckAttendanceWnd::SendMsg)
2026-11-12 10:05:55 +00:00
Exchange
Decompile fn_15190 (CUIListBoxEx<ExchangeUI::CUIItem,ExchangeUI::CItemData>::OnCreate)
2026-11-12 02:38:26 +00:00
GameSettings
Decompile fn_12512 (UIEscOptionWnd::UIEscOptionWnd)
2026-11-12 11:04:35 +00:00
Gauges
Confirm fn_11329 (UINewComboBoxCtrl::OnCreate)
2026-11-12 06:12:44 +00:00
Guild
Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo
2026-11-12 10:39:57 +00:00
Items
Decompile fn_14482 (CUIGameItem::OnMouseHover)
2026-11-12 10:29:23 +00:00
Layout
Confirm fn_09719 (CSnapMgr::UpdateLinks)
2026-11-12 00:31:14 +00:00
Lists
Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t
2026-11-12 10:11:34 +00:00
Login
Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t
2026-11-12 10:11:34 +00:00
Macro
Decompile fn_09788 (UICaptchaRegisterWnd::OnCreate)
2026-11-11 23:48:50 +00:00
Menu
Decompile 2 functions in Source/UI/Menu/UIMenuIconWnd.cpp
2026-11-12 04:43:03 +00:00
Monster
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
Navigation
Maintenance: Linkage preludes, part 4: three extern template lines added to game units since parts 1-3 (GameModeNotices, UIEnchantUI,
2026-11-12 10:00:46 +00:00
Party
Confirm 2 functions in Source/UI/Party/MiniPartyManager.cpp
2026-11-12 10:43:29 +00:00
ProbabilityTable
Decompile 3 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp, Source/UI/ProbabilityTable/UIProbabilityTable.cpp
2026-11-12 02:17:09 +00:00
Quest
Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t
2026-11-12 10:11:34 +00:00
Replay
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
Repute
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
Rodex
Decompile fn_10026 (UIRodexContentsWnd::SetMailContents)
2026-11-12 04:43:18 +00:00
RuneSystem
Confirm fn_19580 (CNavigationManager::SelectNodePath)
2026-11-12 05:52:41 +00:00
SelectPackageItemBox
Decompile 9 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/SelectPackageItemBox/UISelectPackageItemBox.cpp, ...
2026-11-12 02:23:41 +00:00
Shop
Decompile fn_12759 (UISerachStoreInfoWnd::SendMsg)
2026-11-12 10:57:03 +00:00
Shortcuts
Decompile 2 functions in Source/UI/Shortcuts/ShortcutBindings.cpp
2026-11-12 10:45:59 +00:00
Skill
Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo
2026-11-12 10:39:57 +00:00
SkillDelayInfo
Decompile 3 functions in Source/UI/Quest/UIRenewQuestUI.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, ...
2026-11-12 02:36:30 +00:00
Status
Decompile fn_13498 (UIBasicInfoWnd::SendMsg)
2026-11-11 23:11:45 +00:00
StylingShop
Confirm 3 functions in Source/UI/StylingShop/UIStylingShopWnd.cpp, Source/UI/Text/UIStaticText.cpp, ...
2026-11-12 09:18:47 +00:00
Text
Decompile fn_09333 (UIBroadcastBalloon::AddMessage)
2026-11-12 11:05:49 +00:00
Window
Decompile fn_12092 (UIEquipWnd::DrawDamageSkinPage)
2026-11-12 11:00:16 +00:00