rodecomp/Source/UI/Window/UIReplayControlWnd.h
ragnarok-clanker 33ab7ff133 Decompile 2 functions in Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIReplayControlWnd.h, ...
Batch #8354 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_11748 UIReplayControlWnd::Slot15: logic confirmed by peer review
- fn_11751 UISelectServerWnd::Slot15: logic confirmed by peer review

Peer-reviewed-by: Yommy, gordaoprogramas, System4z
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 17:07:34 +00:00

33 lines
937 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIREPLAYCONTROLWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIREPLAYCONTROLWND_H
#include "UI/Buttons/UIReplayButton.h"
#include "UI/Window/UIFrameWnd.h"
class UIBarGraph4;
class UIStaticText;
struct UIButtonContext;
class UIReplayControlWnd : public UIFrameWnd {
public:
UIReplayControlWnd(UIWindowContext& windows, UIFrameContext& frames);
bool Slot03() override;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
bool RefreshInfo();
/* 00B4 */ UIReplayButton* m_playButton;
/* 00B8 */ UIReplayButton* m_pauseButton;
/* 00BC */ bool m_paused;
/* 00C0 */ UIWindow* m_buttons[4];
/* 00D0 */ UIBarGraph4* m_progress;
/* 00D4 */ UIStaticText* m_texts[4];
protected:
UIButtonContext* m_controls;
};
#endif